How XP and Leveling Work in Legend of YMIR
Legend of YMIR rewards XP in a few different ways, and understanding the “why” behind them is what makes you efficient.
There are two big truths about leveling in this game:
- XP is mostly “guided” early, then “engine-based” later.
- Early levels are best gained through Main Quest progression because it gives steady XP, gear, currency, and system unlocks. As you unlock more features, your leveling becomes less about “one quest line” and more about combining daily engines: Tasks, Daily Mission, Offline Mode, Valhalla time, and repeatable content.
- Your clear speed matters as much as your XP source.
- If you can’t kill fast, survive bosses, or move efficiently, even the best XP content becomes slow. That’s why smart leveling always includes a little “power planning” (safe upgrades, skill priorities, and inventory discipline).
To level efficiently, you need to optimize four things at once:
- What you do (the best XP activities)
- When you do it (daily/weekly resets and time-limited content)
- How fast you do it (clear speed + travel time)
- How well you stay unblocked (Combat Power gates, entry requirements)
This guide gives you a full plan that covers all four.

The Fastest Leveling Principle: Main Quest First
If you only remember one rule, make it this:
Main Quest is your fastest XP per minute until the game forces you to branch out.
The Main Quest is designed to:
- move you through the story across the Continent of Ymir,
- reward consistent XP and useful items,
- and unlock the systems that later become your daily leveling engines.
When players “feel stuck” early, it’s usually because they:
- stopped pushing Main Quest too soon,
- wandered into low-value grinding,
- or invested resources poorly and couldn’t pass Combat Power gates.
The clean approach is:
- Push Main Quest until you hit a gate
- Use side engines (Tasks/Requests/Daily/Offline/Valhalla) to break the gate
- Return to Main Quest immediately
This loop keeps your XP rate high and your progress smooth.
Main Quest Optimization: Clear Chapters Without Getting Stuck
Main Quest progression is the backbone, but you’ll still get stuck sometimes. The trick is to recognize what kind of wall you hit and fix it fast.
Common Main Quest walls (and what they really mean):
- Level requirement → you need efficient XP injections (Repeatable Tasks, Daily Mission, Offline Mode, Valhalla time)
- Combat Power requirement → you need targeted upgrades (safe enhancement, skill upgrades, quick gear swaps, collection registration)
- “Complete X content” requirement → you need to unlock and run the required system once (often a tutorial-style check)
Main Quest speed habits that save hours:
- Batch your stops. When you return to town, do all quick town actions at once: claim rewards, repair, sell/dismantle, register Collection, restock potions, then leave.
- Avoid long detours. If a side activity doesn’t solve your current gate, it’s probably not worth doing right now.
- Keep your bag under control. A full bag interrupts your flow and reduces your drop efficiency.
- Use safe power spikes to pass gates. Don’t gamble resources. Use reliable upgrades that give predictable Combat Power.
When to intentionally pause Main Quest:
- When you unlock a new daily engine (Daily Mission, Offline Mode, Valhalla). These systems snowball—starting them early is worth a short pause.
Tasks: Normal vs Repeatable (Best XP per Minute)
Tasks are one of your best XP tools because they’re structured, repeatable, and designed to fill the exact gaps that Main Quest creates.
Normal Tasks
- One-time per character
- Can be accepted up to a limit at once (so you can stack them)
- Great for: big early XP boosts, extra resources, and smooth progression
Repeatable Tasks
- Can be completed up to 10 times per character per day
- The count resets daily at 4:00 AM (Server’s Region Time)
- Great for: daily XP injections, level requirement walls, and routine growth
How to use Tasks for max XP efficiency:
- Use Normal Tasks as “chapter accelerators.” When your Main Quest sends you to a new region, pick up Normal Tasks that match that region. You’ll complete them naturally while moving forward.
- Use Repeatable Tasks as “gate breakers.” Save your Repeatable Task runs for the moment you hit a level requirement wall or want to finish a Daily Mission goal quickly.
- Don’t waste Repeatables early in the day if you might need them later. If you burn all 10 runs early, then hit a level gate later, you’ll feel stuck.
The best stacking pattern:
- Accept 3–6 tasks in the same area
- Complete them in one travel loop
- Turn them in together
- This reduces downtime and boosts XP per minute.
Auto Progress and Warp: Travel Less, Level More
Travel time is the silent killer of leveling speed. Legend of YMIR includes tools that reduce travel—but you need to use them intelligently.
Auto Progress (Tasks)
Tasks include an Auto Progress feature that lets you:
- organize task order,
- and proceed more conveniently with automation.
Auto Use Warp Now (Tasks)
Tasks also include a convenience feature that can automatically use warp options to move you along the route faster. This is extremely useful when you’re doing a daily batch of Repeatable Tasks and you want to finish quickly.
The practical travel rule:
- Use warp automation for daily chores and task batches
- Avoid wasting warp tools on Main Quest exploration that you’ll naturally complete anyway
Why this matters for XP:
Every minute you’re running between objectives is a minute you’re not earning XP. Tight routing often beats “more grinding.”
Requests: The Flexible Side Content That Saves Your Day
Requests are one of the most underrated leveling tools because they require no special conditions and they fit into your existing route.
What Requests do
- They let you help NPCs across the continent and gain rewards.
- You check and accept them at Request Boards in towns.
- You can use a specific item (Warp Scroll: Request Board) to move instantly to a Request Board.
Important rules that affect efficiency
- A completed Request cannot be repeated and cannot be accepted again.
- If you accept a new Request while one is still in progress, the previous Request is abandoned and the new one replaces it.
- Accepted Requests appear in your quest list, and you can auto-travel to the relevant area.
How Requests help leveling
Requests are perfect for:
- “I’m blocked by a level gate and need quick structured progress”
- “I’m in town and don’t want to waste time”
- “I want rewards while staying in the same region”
Request efficiency strategy
- Pick Requests in the same region you’re already questing in
- Finish one before accepting another (so you don’t abandon progress)
- Use Requests to fill short downtime between Main Quest gates and daily engine resets
Think of Requests as your “flex XP” tool: not always the best on paper, but often the best in real play because they prevent wasted time.
Daily Mission: Your Consistent XP and Progress Anchor
Daily Mission is one of the best systems for consistent growth because it’s designed around short, repeatable goals.
Key facts
- Daily Mission resets every day at 4:00 AM (Server’s Region Time)
- You unlock Daily Mission by completing Main Quest 7-35 “Golden Apple”
- You can claim rewards as you progress, including reward points after completing Daily Missions 5 times and 10 times
How to use Daily Mission to level efficiently
- Do Daily Missions early in your session because they overlap with many other activities
- Use Daily Missions as your “daily baseline” even on busy days
- Combine Daily Missions with your Repeatable Tasks batch so you finish faster
The Daily Mission mindset
Even when Daily Mission isn’t the single highest XP source, it’s one of the highest value sources because it gives steady rewards that keep your character strong—meaning you can do higher-level content sooner, which raises your XP rate overall.
Offline Mode: The “Sleep XP” System You Should Never Waste
Offline Mode is your most important leveling system if you want steady progress without grinding all day.
Key facts
- The base time is 8 hours and resets daily at 00:00 (Server’s Region Time)
- Usage time is shared across the account (so wasting it on low-value settings is expensive)
Why Offline Mode speeds leveling
It converts real time (when you’re not playing) into:
- XP
- silver/material value
- progression momentum
How to maximize Offline Mode XP efficiency
- Always set Offline Mode before logging out (treat it like a habit)
- Choose the best area/difficulty your Combat Power can handle reliably
- Upgrade your Offline Mode choice as your account grows (don’t stay in low tiers out of habit)
The most common Offline Mode mistake
Players treat Offline Mode like “free stuff” and set it randomly. Because the time is shared and limited, the right strategy is to treat it like a valuable daily resource:
- Spend it where the rewards are best for your current stage
- Use it to smooth gaps when you can’t play much
If you want efficient leveling across weeks—not just one session—Offline Mode is your best friend.
Valhalla: Time-Limited Dungeons That Boost Your Growth
Valhalla becomes available at Level 25 and changes your leveling pace because it adds time-based progression that resets daily or weekly.
What Valhalla is
A special dungeon system where your usage time resets daily or weekly. It includes:
- Hall of the Valkyries
- Temple of Chaos
- Fólkvangr
Key reset times
- Daily at 04:00: Hall of the Valkyries (Default time 1 hour)
- Every Monday at 04:00: Temple of Chaos and Fólkvangr (Default time 7 hours)
- Normal and Inter area times are shared
Why Valhalla helps leveling
Even when you’re leveling primarily through quests, Valhalla:
- provides strong resource flow,
- supports Combat Power growth,
- and helps you maintain the ability to push higher XP content without getting stuck.
Valhalla efficiency tips
- Use your default time consistently (time-based systems punish skipping)
- Enter floors you can clear efficiently—XP per minute matters more than “maximum difficulty pride”
- If you’re short on time, do the daily Hall time first because it resets daily
Valhalla is part of the “engine-based” stage of leveling: not only about XP, but about feeding the upgrades that unlock faster XP elsewhere.
Trial of Sigrun: Replay Trials for Extra Rewards
Trial of Sigrun is a powerful catch-up and progression system because it lets you re-experience trials you already encountered during Main Quest and earn additional rewards for clearing them.
Key requirement
- Unlock condition: Complete Main Quest 4-27 “Darkness Approaches”
Why Trial of Sigrun matters for leveling
It’s a reliable method to:
- gain extra rewards without random grinding,
- practice mechanics in a controlled environment,
- and push through “I need a boost” moments when Main Quest gates you.
Best times to run Trial of Sigrun
- When you hit a level requirement wall and need structured progress
- When you hit a Combat Power wall and need rewards to strengthen quickly
- When you want a focused session that produces guaranteed results
The biggest value isn’t only what you earn—it’s how quickly it gets you back to Main Quest momentum.
Level 28 Unlocks: Expeditions and Labyrinth (XP + Efficiency)
At Level 28, two major systems open that affect how fast you grow and how efficiently you can spend your playtime.
Expedition (Level 28): Boss Hunts and Raids
Expeditions are available within your server group and allow:
- boss expeditions with up to 5 party members
- raid expeditions with up to 15 party members
You also have a daily Default Entry Count and Recharge mechanics (entries can be recharged using specific items). Some rewards are first-clear only, which makes “doing it once” extremely valuable.
Why Expeditions help leveling
Expeditions often provide the kind of rewards that:
- boost Combat Power,
- stabilize your survivability,
- and help you qualify for faster XP content.
This matters because higher Combat Power leads to faster Main Quest clears—and faster clears lead to faster leveling.
Labyrinth (Level 28): No Time Limit, High Focus
Labyrinth are special dungeons without a time limit and include multiple Labyrinth types.
Important rule
- Once you enter a Labyrinth, your entry state remains active for 24 hours and you’ll be automatically exited after that time
- The 24-hour entry duration resets each time you enter
Why Labyrinth helps leveling
Labyrinth is ideal when you want:
- longer focused sessions without a timer,
- practice that improves your combat efficiency,
- and structured progress that doesn’t rely on perfect scheduling.
Because there’s no time limit, Labyrinth is often where you improve your “player skill,” which indirectly speeds leveling everywhere else (fewer deaths, cleaner clears, better uptime).
Combat Speed = XP Speed: Settings That Make You Level Faster
Leveling efficiency is not only “what content.” It’s also how quickly you clear and how little you waste on mistakes.
Quick Combat Settings
The game includes Quick Combat Settings that let you:
- configure consumables,
- configure skills,
- configure auto behavior,
- and set auto combat/gathering range.
Auto Combat range matters
If your range is too wide, your character may:
- chase targets inefficiently,
- pull extra fights you didn’t need,
- or wander off route and waste time.
If your range is too narrow, you may:
- pause too often,
- miss targets and lose flow.
Power Save Mode
There’s a Power Save Mode toggle that helps reduce device load—useful for long sessions, especially on mobile. A stable device gives you more consistent performance, which improves combat rhythm and reduces time lost to stutter or overheating.
Potion and survivability discipline
If you die often, you’re not “playing hard,” you’re losing XP per hour. Efficient leveling prioritizes:
- staying alive,
- keeping movement smooth,
- and avoiding repeated resets.
The fastest players aren’t always the highest damage players—they’re the most consistent players.
When You Hit a Level/Power Wall: The Gate-Breaker Checklist
Walls are normal. The difference is how fast you break them.
Use this checklist in order:
- Swap gear and auto-equip improvements
- Early game gear upgrades can be huge, and swapping is often faster than farming.
- Upgrade your main damage skill(s)
- One strong AoE or main skill upgrade can speed every fight.
- Use safe enhancement on key gear
- You don’t need risky upgrades to clear early gates—stable power is better than gambling.
- Run a Repeatable Task batch
- You have up to 10 per day—use them strategically.
- Finish Daily Missions (aim for 10 completions)
- Don’t leave daily value on the table.
- Spend your Offline Mode time smartly
- Make sure it’s set to the best achievable difficulty for your current stage.
- Use Valhalla time (if unlocked)
- Time-based content is a major growth engine.
- Run Trial of Sigrun when unlocked
- Structured rewards can be the fastest “I need a push” answer.
- Check your inventory for missed power
- Register Collection items, use time-limited growth items, and clear bag clutter.
This list exists for one reason: to stop you from doing the worst leveling choice—random grinding with no plan.
Efficient Farming: How to Choose the Right Spot Without Guessing
Sometimes you will farm mobs for XP, materials, or both. When you do, the best spot is rarely “highest level mobs.” It’s the spot that gives the best XP per minute for your character right now.
A good XP farming spot has:
- mobs you can kill quickly (low time-to-kill),
- safe enough combat that you don’t die or constantly heal,
- high density with short travel between packs,
- and a route you can repeat without wandering.
The fastest way to pick a spot
Ask these questions:
- Can I clear continuously for 10 minutes without dying?
- Is my bag filling with useful items (or at least sellable/dismantle value)?
- Am I spending more time moving than fighting?
- Does this spot help my next goal (Main Quest gate, daily missions, crafting, upgrades)?
If the answer is “no,” move. Efficient leveling is ruthless about cutting low-value farming.
Farm builds vs boss builds
Farming is where Presets shine:
- Farm build: fast AoE, minimal downtime, stable survivability
- Boss build: higher safety and control
- Switching builds for the right content is one of the easiest ways to increase XP per hour without playing longer.
Party vs Solo Leveling: When Grouping Is Actually Faster
Grouping is not always faster in MMORPGs—sometimes it’s slower due to coordination. In Legend of YMIR, grouping becomes most valuable when it helps you clear content you couldn’t clear efficiently alone.
Solo is usually faster when:
- you’re pushing Main Quest quickly,
- you’re completing local Tasks in a tight route,
- or you’re farming easy mobs and want uninterrupted flow.
Party is usually faster when:
- you’re running Expeditions (boss hunts and raids),
- you’re tackling content where deaths or resets are common solo,
- you’re pushing difficult objectives where teammate support increases uptime,
- or you need structured rewards that speed Combat Power growth.
The best approach is mixed:
- Solo for quest momentum
- Party for reward engines and hard content
That balance keeps both XP and power moving.
Daily and Weekly Leveling Schedules (30, 60, 120 Minutes)
You don’t need endless hours to level efficiently. You need the right order.
30-minute routine (busy day)
- Daily Mission progress (focus on missions that overlap with what you’re doing)
- Spend any time-limited dungeon time that would reset soon (especially daily Hall time once you unlock Valhalla)
- Set Offline Mode before logging out
Goal: protect your daily engines so you don’t fall behind.
60-minute routine (most players)
- Daily Missions toward 10 completions
- Repeatable Tasks batch (use as many as needed, save some if you might hit a gate later)
- One structured system run (Valhalla time, Trial of Sigrun, or one Expedition if unlocked)
- Offline Mode set before logout
Goal: daily value + one meaningful push.
120-minute routine (fast growth)
- Push Main Quest first until you hit a wall
- Break the wall with Tasks/Requests and targeted upgrades
- Daily Mission to 10 completions
- Valhalla time management (daily Hall, weekly time when applicable)
- Trial of Sigrun clears (when it produces quick rewards)
- One or two Expeditions/Labyrinth sessions if unlocked
- Offline Mode set before logout
Goal: maximum momentum and long-term snowball.
Weekly reminder
Weekly resets (like the Monday 04:00 Valhalla default time reset for Temple of Chaos and Fólkvangr) are a major part of staying efficient. If you skip weekly value, you feel it later as slow leveling and weak Combat Power.
Practical Rules for Fast Leveling Without Wasting Resources
These rules are simple, but they’re what separates efficient accounts from accounts that always feel behind.
- Main Quest is your default action. Only leave it when the game forces you to.
- Use Repeatable Tasks like ammo. Don’t waste all 10 early unless you’re sure you won’t need them for gates later.
- Daily Mission first on short days. It’s your consistent progress anchor.
- Never waste Offline Mode time. It resets daily at 00:00 and is shared across the account—treat it like valuable currency.
- Use Valhalla default time every reset once unlocked. Time-based systems punish skipping.
- Requests are great, but finish what you accept. Accepting a new request abandons the previous one.
- Reduce travel time aggressively. Auto Progress and warp options exist to save minutes—use them for repetitive routes.
- Upgrade for gates, not for ego. When you hit a wall, make the smallest upgrades that break it.
- Consistency beats long grind sessions. A player who protects resets every day levels faster than a player who grinds randomly once a week.
- Stop farming if it’s not solving your next goal. Efficient leveling always has a purpose.
Follow these rules and your leveling will feel smoother, faster, and less stressful.
BoostRoom: Your Personal Leveling Route (Fast Progress, No Guessing)
If you want to level fast without wasting days experimenting, BoostRoom can help you build a clear leveling plan that matches your class, your schedule, and your goals.
With BoostRoom, you can get:
- a step-by-step leveling route for your current level range,
- a daily routine optimized around resets (04:00 and 00:00 Server Region Time),
- task and request routing to cut travel time,
- a “gate-breaker” upgrade plan so you pass Combat Power and level requirements with minimal resource waste,
- and an efficient split between solo questing and party content (Expeditions/Labyrinth) when it becomes worth it.
BoostRoom’s goal is simple: help you level faster, stay stronger, and reach the fun content sooner—without burnout.
FAQ
What is the fastest way to gain XP in Legend of YMIR early game?
Push Main Quest as your main XP source. When you hit level or Combat Power gates, use Tasks (especially Repeatable Tasks), Daily Missions, and Offline Mode to break through quickly.
How many Repeatable Tasks can I do per day, and when do they reset?
Repeatable Tasks can be completed up to 10 times per character per day, and the count resets daily at 4:00 AM (Server’s Region Time).
When does Daily Mission unlock and when does it reset?
Daily Mission unlocks after completing Main Quest 7-35 “Golden Apple” and resets daily at 4:00 AM (Server’s Region Time). Rewards can be claimed based on progress, including at 5 and 10 completions.
How does Offline Mode help leveling?
Offline Mode gives you progress while you’re offline. The base time is 8 hours, it resets daily at 00:00 (Server’s Region Time), and the usage time is shared across the account—so it’s best to use it at the highest difficulty you can handle reliably.
When does Valhalla unlock and what are the reset times?
Valhalla unlocks at Level 25. Hall of the Valkyries default time resets daily at 04:00 (default 1 hour). Temple of Chaos and Fólkvangr default time reset every Monday at 04:00 (default 7 hours). Times are shared between Normal and Inter areas.
What is Trial of Sigrun and when can I use it?
Trial of Sigrun lets you replay trials from the Main Quest and earn additional rewards when clearing them. It unlocks after completing Main Quest 4-27 “Darkness Approaches.”
Should I level solo or in a party?
Solo is usually best for Main Quest momentum and tight task routing. Party play becomes more efficient when it helps you clear Expeditions, raids, or difficult content that would be slow or risky alone.
Why do I level slowly even when I play a lot?
It’s usually one of these: too much travel time, too much random grinding, skipping daily engines (Daily Mission/Offline Mode/Valhalla), or being stuck behind Combat Power gates due to inefficient upgrades.



