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FFXIV Patch 7.56 Gearing Guide – Fastest Ways to Catch Up Before 8.0

The FFXIV Patch 7.56 gearing guide is much more forgiving than earlier Dawntrail gearing. Patch 7.56 doubles the weekly Allagan Tomestone of Mnemonics cap from 450 to 900, removes the weekly reward and entry restrictions from AAC Heavyweight Tier (Savage), and gives Savage parties a permanent 12% Echo.

September 22, 202621 min read

FFXIV Patch 7.56 is one of the best points in Dawntrail to catch up on gear.

The end-of-expansion restrictions are loosening, high-item-level gear has more acquisition routes, and the current Savage tier is dramatically easier to farm than it was at launch.

For a returning player, that changes the entire gearing philosophy.

You do not need to recreate the progression path players followed when Patch 7.4 was current. There is little reason to spend large amounts of time perfecting old item level 750 or 760 sets when Patch 7.56 gives you much faster access to item level 770, 780, 790, and even 795 equipment.

The most important catch-up change is the increase to 900 Mnemonics per week. Those tomestones purchase item level 780 Bygone Brass gear, which can then be upgraded to item level 790. At the same time, AAC Heavyweight Savage no longer limits treasure rewards by week, no longer limits entry, allows direct access to individual matches, and now grants a 12% Echo to HP, damage, and healing.

That combination makes Patch 7.56 less about waiting and more about choosing the gearing route that fits your goals.

Do you only want enough gear to finish Dawntrail comfortably and enter 8.0 in good shape?

Do you want item level 780 across your main job without Savage?

Do you want item level 790 and a 795 weapon?

Or are you building a proper end-of-expansion BiS set?

The answer changes which activities deserve your time.

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What Item Level Should You Aim for in Patch 7.56?

The current practical gearing targets are straightforward.

Item level 770 is the catch-up baseline.

This level is easy to reach through unrestricted Heavyweight Normal rewards or crafted Courtly Lover's gear. Once most of your weaker slots are around this point, almost every current non-Savage catch-up route becomes accessible.

Item level 780 is the ideal general-purpose goal for returning players.

You can reach it through Bygone Brass tomestone gear, upgraded crafted gear, and Windurst: The Third Walk armor. Current gearing references recommend approximately item level 780 across the set as a realistic late-Dawntrail catch-up target because multiple accessible systems converge at that level.

Item level 790 is the endgame target for armor and accessories.

Augmented Bygone Brass pieces and Grand Champion's Savage gear reach item level 790. These make up the core of current endgame sets.

Item level 795 is the top weapon tier.

Current item level 795 options include the Grand Champion's Savage weapon, the completed Phantom Weapon Occultum, and the Palazzo Diamond Ultimate weapon. For catch-up purposes, the Savage and Phantom Weapon routes are much more relevant than Ultimate.

The important point is that you do not need item level 790 in every slot just because it exists.

If your goal is story completion, casual raids, roulettes, normal raids, Alliance Raids, and entering the next expansion in a strong position, a mostly item level 780 set is already excellent.

If you want Savage, parsing, optimized reclears, or end-of-expansion BiS, then pushing into item level 790 gear and a 795 weapon makes much more sense.

Patch 7.56 Makes Mnemonics Much More Important

The single biggest catch-up improvement in Patch 7.56 is the Mnemonics cap.

Before Patch 7.56, players could earn 450 Allagan Tomestones of Mnemonics per week.

That cap is now:

900 Mnemonics per week.

The maximum amount you can hold remains 2,000.

What Mnemonics Buy

Mnemonics purchase item level 780 Bygone Brass equipment from Zircon in Solution Nine.

The current costs are:

Accessories – 375 Mnemonics

Head, hands, and feet – 495 Mnemonics

Chest and legs – 825 Mnemonics

Weapon – 500 Mnemonics plus one Universal Tomestone 3.0

With the cap doubled to 900, you can make meaningful progress far faster than players could earlier in the tier.

An 825-tomestone chest or leg piece no longer consumes nearly two full capped weeks.

You can now buy one of those large pieces within a single capped allowance and still have tomestones left over.

That makes Bygone Brass gear one of the strongest catch-up systems in Patch 7.56.

Spend Mnemonics on Weak Slots, Not Just Expensive Slots

Do not automatically buy the chest first because it has the largest item level contribution.

Look at your character.

If your chest is already item level 780 from Windurst but your earrings are item level 750, purchasing a 375-tomestone accessory produces more immediate value.

A good catch-up principle is:

Replace the lowest-item-level slots first unless you are following a specific job BiS set.

Item level increases your primary stats and vitality. For general catch-up progression, replacing an outdated slot is usually more valuable than chasing a slightly better substat on a slot that is already current.

AAC Heavyweight Normal Is an Excellent Item Level 770 Catch-Up Farm

If your character is not ready for item level 780 gear everywhere, AAC Heavyweight Normal should be one of your first stops.

The normal Heavyweight raid tier provides item level 770 gear through its token system.

More importantly, Patch 7.5 removed the weekly reward restriction from the Arcadion: Heavyweight Division, with one notable exception: the Heavy Holoblade from M4 remains weekly restricted.

That means the regular armor and accessory tokens are no longer something you need to slowly collect one week at a time.

You can farm them.

Why Heavyweight Normal Is So Useful

Heavyweight Normal lets you target specific gear slots without spending Mnemonics.

That is exactly what a returning character needs.

Use normal-raid item level 770 pieces to replace weak slots, then save Mnemonics for item level 780 pieces that will remain useful longer.

Heavyweight M1 currently requires only average item level 745, making the tier accessible well before you have a complete modern set.

This makes it one of the cleanest bridges between older gear and current Patch 7.56 catch-up equipment.

A player returning around item level 745–760 can therefore use Heavyweight Normal to move into the 770 range without needing to immediately spend large amounts of gil or enter Savage.

Crafted Item Level 770 Gear Can Be Upgraded to 780

If you have gil, crafting resources, or access to a geared crafter, the crafted route can be one of the fastest ways to skip the lower stages of catch-up entirely.

Patch 7.5 allows item level 770 crafted equipment to be exchanged for item level 780 upgraded crafted equipment.

The current crafted set is Courtly Lover's gear.

How the Upgrade Works

You trade item level 770 gear to Eirene in Solution Nine for Everkeep Certificates of Grade 3 Import.

You then acquire Treno Rain using Allagan Tomestones of Mathematics.

The certificates and Treno Rain are exchanged for Augmented Courtly Lover's gear at item level 780.

This route is extremely useful because Mathematics is the older uncapped level-100 tomestone currency.

You are therefore not spending your precious weekly Mnemonics allowance just to upgrade the crafted pieces.

When Crafted Gear Is the Fastest Option

Crafted gear is strongest when your starting equipment is significantly outdated and you want immediate access to current content.

Instead of running multiple older duties hoping the correct slot drops, you can obtain the item level 770 crafted pieces you need and upgrade them.

The main drawback is cost.

Market Board prices vary by World and data center, so there is no universal answer for whether buying an entire set is worth it.

For most returning players, the smarter approach is usually to buy or craft only the slots that are holding back your average item level, then fill the rest through raids, tomestones, or Windurst.

Windurst: The Third Walk Gives Item Level 780 Armor

Windurst: The Third Walk is one of the strongest non-Savage gearing activities in Patch 7.56.

The Alliance Raid requires an average item level of 755, and its Vana'dielian equipment is item level 780.

Unlike Heavyweight Normal, Windurst still has a weekly restriction on its main gear reward.

You can receive one equipment reward from the raid per reward cycle. Completing the raid also provides a Ranperre Coin and two Cracked Novaclusters under its current reward structure.

That limitation means Windurst is not your entire catch-up solution.

It is a high-value supplement.

Why Windurst Still Matters

The armor itself is already item level 780, matching base Bygone Brass gear.

That lets you save Mnemonics.

If a good Vana'dielian chest or leg piece drops for your job, taking it may allow you to spend 825 Mnemonics elsewhere.

The raid also contributes toward upgrading tomestone equipment.

Patch 7.5 added Ranperre Coins to the exchange options for Thundersteeped Twine and Thundersteeping Glaze, the materials used to upgrade Bygone Brass armor and accessories.

So Windurst has two gearing benefits:

You can obtain an item level 780 armor piece directly.

You can work toward improving selected Bygone Brass pieces to item level 790.

Patch 7.56 also added Windurst: The Third Walk to Duty Roulette: Alliance Raids, making it part of the wider Alliance Raid ecosystem.

Use The Clyteum to Bridge Weak Characters Into Current Gear

Not every returning player will immediately meet the requirements for Heavyweight raids or Windurst.

If your average item level is closer to 750, The Clyteum is a useful bridge.

The dungeon requires average item level 750 and drops the item level 765 Praemagitek equipment set. Its final boss also awards 50 Mnemonics in addition to Mathematics.

That combination makes the dungeon useful when several things are true at once:

Your gear is still below the current raid catch-up range.

You need dungeon drops in several slots.

You also want to earn Mnemonics while improving your average item level.

The Praemagitek pieces should not be treated as long-term endgame gear.

Their value is in getting you out of old equipment quickly.

Once you can comfortably access item level 770 and 780 sources, stop farming The Clyteum purely for equipment unless you still have a specific weak slot.

Mistwake Is a Lower Catch-Up Step, Not Your Final Goal

Players returning from much earlier in Dawntrail may be even lower.

Mistwake requires average item level 735 and drops item level 755 equipment.

That makes it useful as an entry-level catch-up dungeon.

But in Patch 7.56, you should treat item level 755 gear as a bridge.

Do not spend excessive time completing an entire Mistwake set if a few drops already raise you enough to access The Clyteum, Heavyweight Normal, or other stronger gearing routes.

The late-expansion catch-up philosophy is:

Use old tiers to unlock newer tiers—not to perfect obsolete sets.

Upgraded Bygone Brass Gear Reaches Item Level 790

Once you have established an item level 780 base, the next major jump is upgrading selected Bygone Brass pieces.

Base Bygone Brass gear is item level 780.

Upgraded versions reach item level 790.

The upgrade materials are:

Thundersteeped Twine for armor.

Thundersteeping Glaze for accessories.

Thundersteeped Solvent for the weapon.

Armor and Accessories Have Non-Savage Upgrade Routes

Patch 7.5 made Thundersteeped Twine and Thundersteeping Glaze available through additional exchanges.

The official notes list both Alliance Raid coins and Sacks of Nuts as ways to obtain these upgrade materials. The relevant coin pool includes Ordelle, Montiont, and Ranperre Coins.

That is excellent news for players who do not want Savage.

You can gradually push important armor and accessory slots to item level 790 through Alliance Raid and Hunt activity.

You are no longer forced into Savage merely because you want some augmented tomestone gear.

AAC Heavyweight Savage Is Now a Real Catch-Up Farm

Patch 7.56 changes the value of Savage more than almost any other gearing source.

Previously, Savage progression was heavily controlled by weekly loot rules.

Patch 7.56 removes those restrictions from AAC Heavyweight Tier (Savage).

Treasure coffers now appear without their rewards being reduced because another player has already cleared.

The weekly restriction on treasure-coffer rewards is gone.

The weekly entrance restriction is gone.

Players can proceed directly to any match.

Every fight now grants a 12% Echo, increasing maximum HP, damage dealt, and healing potency.

That fundamentally changes Savage from a weekly gearing lockout into something much closer to a farmable endgame catch-up system.

What Heavyweight Savage Gives You

M1 Savage provides item level 790 Grand Champion's accessories.

M2 and M3 Savage provide item level 790 Grand Champion's armor and important upgrade materials.

M4 Savage provides the item level 795 Grand Champion's weapon.

The minimum average item level starts at 760 for M1 Savage and rises to 770 for M4 Savage.

For players comfortable with Savage mechanics, this is now easily one of the fastest ways to push a character from decent catch-up gear into true endgame equipment.

The 12% Echo Matters

A 12% increase to maximum HP, damage, and healing is substantial.

It does not remove mechanics.

A failed body check, knockback, tower assignment, or lethal mechanic can still wipe a group.

But the Echo gives parties far more room on:

damage checks,

healing checks,

recovery,

mitigation mistakes,

and general execution.

Square Enix specifically noted that the Heavyweight Echo was made stronger than usual because of the unusual timing of the tier and the amount of gear players had acquired by this stage.

For returning raiders, Patch 7.56 is therefore a much friendlier time to learn or farm Heavyweight Savage than its original progression period.

The Fastest Weapon Options in Patch 7.56

Weapons deserve special attention because weapon damage has an outsized effect on combat performance.

A character with strong armor but an outdated weapon is leaving significant damage or healing potential behind.

Bygone Brass Weapon – Item Level 780

The item level 780 Bygone Brass weapon costs:

500 Mnemonics + one Universal Tomestone 3.0.

The Universal Tomestone can be purchased using Heavy Holoblades from AAC Heavyweight M4. Patch 7.5 reduced the requirement from seven Heavy Holoblades to four, although the Holoblade itself remained weekly restricted in normal mode.

A Universal Tomestone 3.0 can also appear through current Savage progression, including AAC Heavyweight M2 Savage.

The Bygone Brass weapon is a strong general catch-up target if you do not want to chase harder weapon content immediately.

The Unmaking Extreme – Item Level 785

If you are comfortable with Extreme trials, The Unmaking (Extreme) gives item level 785 Weapons of Naught.

The weapon can drop directly, and the exchange route uses 10 Totems of Naught.

This is an attractive middle ground.

It gives you five more item levels than a base Bygone Brass weapon without requiring Heavyweight Savage or a completed relic path.

For players who enjoy Extreme trials, it can be one of the most practical late-Dawntrail weapon upgrades.

Augmented Bygone Brass Weapon – Item Level 790

A Bygone Brass weapon can be upgraded with Thundersteeped Solvent to item level 790.

At that point, the weapon is already strong enough for virtually any non-BiS goal in Patch 7.56.

The jump to 795 matters most for players chasing maximum endgame performance.

Grand Champion's Weapon – Item Level 795

AAC Heavyweight M4 Savage drops the Grand Champion's weapon at item level 795.

It can also be purchased through the Savage book exchange after collecting the required AAC Illustrated: HW Edition IV books.

With the weekly Savage loot restrictions gone and a 12% Echo active, this route is substantially more approachable than it was earlier.

Phantom Weapon Occultum – Item Level 795

Patch 7.55 completed the Phantom Weapon series.

The final Phantom Weapon Occultum is item level 795, matching the maximum weapon item level available from Heavyweight Savage and Ultimate.

This can be an excellent weapon option if you already have significant progress in the Phantom Weapon and Occult Crescent systems.

However, it is not automatically the fastest route for somebody starting those systems from zero.

If your only goal is quickly gearing one job, compare your existing Phantom Weapon progress with how comfortable you are farming M4 Savage.

A Simple Catch-Up Route for Players Below Item Level 750

If you are coming back with fairly old Dawntrail gear, do not worry about BiS yet.

Your immediate goal is to raise average item level quickly enough to unlock modern gear sources.

Use Mistwake gear if you need to move from the mid-730s toward the 750 range.

Move into The Clyteum when available for item level 765 pieces and Mnemonics.

Use unrestricted Heavyweight Normal to replace weak pieces with item level 770 gear.

If gil is not a problem, crafted item level 770 equipment can bypass much of this process and can later be upgraded to 780.

Once your average item level reaches the mid-750s and beyond, Windurst and the stronger Patch 7.56 catch-up routes become available.

This is not a schedule. You do not need to complete every source.

The purpose of each lower tier is simply to open access to the next useful source.

Catching Up From Item Level 760–770 Is Much Faster

Players already sitting around item level 760 or 770 have very little reason to farm older gear.

Your strongest upgrades are:

Item level 780 Bygone Brass gear with Mnemonics.

Item level 780 Augmented Courtly Lover's crafted gear.

Item level 780 Vana'dielian armor from Windurst.

Item level 790 upgrades for Bygone Brass pieces.

Grand Champion's 790/795 gear if you want to enter Savage.

This is where the 900-Mnemonics cap becomes especially powerful.

One capped allowance can now fix multiple accessory slots or buy one of the expensive major armor pieces while leaving currency available.

Do not spend time farming item level 755 dungeon drops if your existing slot is already 760 or 770.

Go directly after 780.

Players Already at Item Level 780 Should Focus on Quality, Not Quantity

If most of your equipment is already item level 780, generic catch-up is over.

You are now optimizing.

The relevant decisions become:

Which Bygone Brass pieces are worth augmenting to 790?

Which Grand Champion's Savage pieces have better substats for your job?

Which rings give you the desired stat combination?

Which weapon route makes the most sense?

Do you actually need BiS before 8.0?

Do Not Replace 780 With Another 780 Without a Reason

A sidegrade is not automatically an upgrade.

Switching from an item level 780 Bygone Brass piece to an item level 780 Vana'dielian piece will not increase your primary-stat budget simply because the item comes from different content.

It may still be useful because of substats.

But if your goal is pure catch-up, spend your time replacing lower-item-level pieces first.

Once everything is 780 or better, then start thinking about Critical Hit, Determination, Direct Hit, Skill Speed, Spell Speed, Piety, and Tenacity according to your job's needs.

Should You Chase Full BiS Before 8.0?

For many players, no.

A proper Dawntrail endgame BiS set usually combines item level 790 Augmented Bygone Brass pieces with item level 790 Grand Champion's Savage gear, plus an item level 795 weapon. The exact combination depends on the job because the best choice comes from substats rather than item level alone once both pieces are 790.

BiS is worthwhile if you:

raid Savage,

attempt Ultimate,

optimize parses,

speedkill,

or simply enjoy completing the best available set.

It is much less important if you are gearing only to:

finish story content,

complete normal raids,

run Alliance Raids,

level alternate jobs,

or prepare for 8.0.

In those cases, a strong item level 780–790 mixed set is more than enough.

Do not turn late-expansion catch-up into unnecessary work if you do not enjoy the content that produces BiS.

How to Use Mnemonics Efficiently

Patch 7.56's 900 cap makes Mnemonics generous, but you can still waste them.

Replace the Biggest Weakness First

A low-item-level slot matters more than tiny substat optimization.

If your chest is 770 and your necklace is 730, buy the accessory first.

Do Not Buy a Slot You Expect to Replace Immediately

If you are actively farming M2 Savage for a Grand Champion's chest, spending 825 Mnemonics on the Bygone Brass chest may not be ideal.

Use those tomestones somewhere else.

Remember Windurst Armor Exists

If you already obtained a good item level 780 Vana'dielian armor piece, you can redirect Mnemonics into accessories or another weak slot.

Think Carefully Before Buying Multiple Job Sets

Mnemonics are still weekly capped.

If you play several jobs that share gear—such as multiple tanks, healers, or certain DPS categories—prioritize equipment that benefits the whole role.

A single high-quality Fending set can serve Paladin, Warrior, Dark Knight, and Gunbreaker.

That is much more efficient than spreading capped currency randomly across unrelated roles.

Common Patch 7.56 Gearing Mistakes

Farming Old Gear for Too Long

The most common catch-up mistake is completing a full older set when only a few pieces were needed to unlock stronger content.

Use item level 755 and 765 equipment as bridges.

Do not treat them as Patch 7.56 end goals.

Ignoring Heavyweight Normal Because It Is “Old”

Heavyweight Normal is extremely useful because its regular weekly gear restriction has already been removed.

Its item level 770 rewards can efficiently replace weak slots without using Mnemonics.

Forgetting the Mnemonics Cap Increased

Players returning from earlier in the patch cycle may still assume they can earn only 450 Mnemonics.

Patch 7.56 raises that to 900.

That changes how aggressively you can use tomestone gear for catch-up.

Spending Gil on a Full Crafted Set You Do Not Need

Crafted gear is fast, but it is not free.

If only three slots are outdated, buying an entire item level 770 set can be unnecessary.

Fix the problem slots and use raids or tomestones for the rest.

Ignoring Augmented Crafted Gear

Courtly Lover's gear does not have to remain item level 770.

Patch 7.5 lets it upgrade to item level 780 through Everkeep Certificates of Grade 3 Import and Treno Rain.

Assuming Savage Is Still Weekly Locked

This is one of the biggest Patch 7.56 changes.

Heavyweight Savage's treasure-coffer and entry restrictions are gone, and the tier now has a 12% Echo.

If you enjoy Savage, old assumptions about waiting for weekly loot no longer apply.

Obsessing Over Substats Before Fixing Item Level

A lower-item-level piece with ideal substats usually should not stop you from taking a meaningful primary-stat upgrade during catch-up.

Get your overall gear into the modern range first.

Optimize afterward.

FFXIV Patch 7.56 Gearing FAQ

What is the current maximum item level in FFXIV Patch 7.56?

Current endgame armor and accessories reach item level 790, while top weapons reach item level 795. Grand Champion's Savage weapons, Palazzo Diamond Ultimate weapons, and completed Phantom Weapons Occultum are item level 795.

What item level should a returning player aim for?

Item level 780 across most slots is an excellent general catch-up target.

It is available through Mnemonics, upgraded crafted gear, and Windurst equipment without requiring full Savage progression.

How many Mnemonics can I earn in Patch 7.56?

The weekly cap is 900 Allagan Tomestones of Mnemonics.

The maximum amount you can hold remains 2,000.

What item level is Bygone Brass gear?

Base Bygone Brass gear is item level 780.

Augmented Bygone Brass gear reaches item level 790.

Where do I buy Bygone Brass gear?

Bygone Brass equipment is purchased from Zircon in Solution Nine using Allagan Tomestones of Mnemonics.

What item level does Windurst: The Third Walk drop?

Windurst drops item level 780 Vana'dielian armor.

Is Windurst gear still weekly restricted?

Yes. The current Patch 7.5 reward rules allow one main equipment reward per reward cycle from Windurst: The Third Walk. It also provides its separate Ranperre Coin completion reward.

Is Heavyweight Normal still weekly locked?

The normal Arcadion: Heavyweight Division's regular reward restriction was removed in Patch 7.5.

The Heavy Holoblade from M4 remains the exception.

Is Heavyweight Savage still weekly locked?

No.

Patch 7.56 removes the weekly treasure reward restriction and weekly entrance restriction from AAC Heavyweight Savage. Players may also proceed directly to individual matches.

How much Echo does Heavyweight Savage have?

The tier grants a 12% Echo to maximum HP, damage dealt, and healing potency from the beginning of the battle.

What item level does Heavyweight Savage drop?

Grand Champion's armor and accessories are item level 790.

The M4 Savage weapon is item level 795.

What is the fastest non-Savage way to get item level 780 gear?

The strongest options are Bygone Brass gear with Mnemonics, Augmented Courtly Lover's crafted gear, and Vana'dielian armor from Windurst.

Which is fastest depends on whether you have gil, Mathematics, available Mnemonics, and the correct Alliance Raid drops.

What is a good weapon without Savage?

The Weapons of Naught from The Unmaking (Extreme) are item level 785 and can be purchased for 10 Totems of Naught if a direct weapon drop does not appear.

What is the strongest Phantom Weapon in Patch 7.56?

The completed Phantom Weapon Occultum is item level 795.

Do I need full item level 790 gear before 8.0?

No.

A mostly item level 780 or better set is already a strong catch-up position for players who are not pursuing Savage or other optimized endgame goals. Full 790/795 gearing is primarily relevant to players who want maximum current-patch performance.

Conclusion

FFXIV Patch 7.56 makes Dawntrail catch-up gearing faster and more flexible than at almost any earlier point in the expansion.

The biggest improvement is the 900-Mnemonics weekly cap, which makes item level 780 Bygone Brass gear dramatically faster to acquire. At the same time, unrestricted Heavyweight Normal gives returning players an easy item level 770 foundation, while upgraded crafted gear and Windurst provide alternative paths directly into item level 780 equipment.

Players who want stronger gear can push Bygone Brass pieces to item level 790 through augmentation systems, including Alliance Raid coins and Hunt currencies for armor and accessory upgrades.

And for raiders, Patch 7.56 changes everything.

AAC Heavyweight Savage can now be farmed without the old weekly treasure restrictions, allows direct access to individual fights, and grants a powerful 12% Echo. That makes item level 790 Grand Champion's equipment and the item level 795 Savage weapon far more accessible than they were during original progression.

The best catch-up strategy is therefore not to complete every gearing activity.

It is to use each system only while it gives you meaningful upgrades.

If you are below item level 750, use dungeons to reach current content.

If you are around 760–770, focus on Heavyweight Normal, upgraded crafted gear, Windurst, and Mnemonics.

If you are already around 780, stop collecting sidegrades and work toward the item level 790 pieces that actually improve your character.

And if you already have strong gear, decide whether true BiS is worth your time before 8.0—or whether you would rather use the end of Dawntrail to finish other goals.

Players looking for additional Final Fantasy XIV progression services can also explore BoostRoom.

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