What Is the Best Way to Farm Moogle Treasure Trove Tomestones?
There is no single farming method that automatically wins in every situation.
A method with a large reward per completion is not necessarily the fastest source of Irregular Tomestones of Astronomy I. Queue time, encounter length, party performance, your preferred role, and whether you can consistently achieve the maximum GATE or Ocean Fishing reward all affect the result.
For the current First Hunt for Astronomy, the strongest options can be summarized like this:
Duties are the most straightforward repeatable combat farm.
Most eligible dungeons award 4 Astronomy I, The Praetorium awards 7, the three current level-100 alliance raids give 7 to 9, normal Eden raids give 2, and most eligible trials give 2. This makes duties easy to understand, but the highest raw reward does not automatically mean the highest tomestones per hour.
GATEs are one of the best low-pressure farming choices.
Depending on the GATE and your performance, you can earn between 1 and 10 Astronomy I while also gaining MGP. The Slice Is Right has the highest maximum event payout at 10, while Any Way the Wind Blows can reach 8.
Ocean Fishing can award 5, 8, or 10 Astronomy I.
You need at least 2,000 points to receive event tomestones. Reaching 8,000 or more gives the full 10 Astronomy I, making a successful voyage one of the largest individual Standard Objective payouts in the event.
PvP gives progress even when you lose.
Eligible Frontline modes and Hidden Gorge award 5 Astronomy I for a win or draw and 3 for a loss. This makes PvP a useful alternative for players who want event currency alongside PvP progression.
The real answer is therefore to choose a method you can complete reliably and repeatedly rather than chasing the largest number shown in the Mogpendium.

How Moogle Treasure Trove Farming Works
Before comparing farming methods, it is important to understand what actually counts.
Only Eligible Objectives Give Astronomy I
Not every dungeon, raid, trial, or activity in FFXIV rewards Moogle Treasure Trove currency.
Eligible combat duties display a Moogle icon in the Duty Finder, while your Mogpendium provides the current list of objectives. Standard Objectives can be repeated and automatically award the listed Irregular Tomestones of Astronomy I after successful completion.
This sounds obvious, but it is one of the easiest mistakes to make. Running a fast dungeon that is not part of the current Treasure Trove does nothing for your Astronomy I total.
Duty Support and NPC Runs Do Not Count
You cannot turn an eligible dungeon into an Astronomy I farm by running it through Duty Support.
Square Enix specifically states that Irregular Tomestones are not awarded when using:
Duty Support
Adventurer Squadrons
Current community documentation also lists Trust completion as ineligible.
If you are farming duties, use an eligible player-based completion method.
Unsynced Farming Has an Important Restriction
An Unrestricted Party only earns Astronomy I when Level Sync is enabled.
That prevents players from simply entering old duties at full current power and deleting bosses for effortless tomestones. If you use an Unrestricted Party, check Level Sync before entering.
This rule changes the value of old-content farming considerably. A duty may look extremely fast when unsynced normally but behave very differently once the event's eligibility condition is applied.
Best Duties for FFXIV Moogle Treasure Trove Farming
Combat duties remain the easiest farming method to understand: queue, clear the content, receive the reward, repeat.
The First Hunt for Astronomy contains a mixture of dungeons, alliance raids, normal raids, trials, and PvP.
Dungeon Farming
Most Eligible Dungeons Give 4 Astronomy I
Four tomestones is the standard dungeon payout across most of the First Hunt's dungeon selection.
The current eligible dungeon list includes:
Halatali (Hard)
Brayflox's Longstop (Hard)
Castrum Meridianum
The Fractal Continuum
Saint Mocianne's Arboretum
The Fractal Continuum (Hard)
Saint Mocianne's Arboretum (Hard)
Holminster Switch
Dohn Mheg
The Qitana Ravel
Malikah's Well
Mt. Gulg
Amaurot
Each of those currently rewards 4 Irregular Tomestones of Astronomy I.
This makes dungeon selection an efficiency question rather than a reward question.
If two duties both award four tomestones, the better farm is generally the one that you can enter and complete more consistently.
Factors that matter include:
queue length for your role;
how much unavoidable downtime the dungeon contains;
average group damage;
boss transition length;
how comfortable you are with the pulls and mechanics.
A dungeon that theoretically clears slightly faster with an optimized party may perform worse for a solo queueing DPS player if the queue itself takes much longer.
Is The Praetorium Good for Astronomy I Farming?
The Praetorium awards 7 Astronomy I, which is substantially more than the usual four-tomestone dungeon reward.
The catch is completion time.
The Praetorium contains more structured progression and unavoidable sequences than a typical four-player dungeon. That means its 7-tomestone payout should not be interpreted as proof that it is the fastest farm.
It can still make sense when:
you prefer predictable content;
queues are favorable;
you dislike repeatedly running more execution-heavy content;
you want a larger reward from each individual completion rather than maximizing runs.
For pure farming efficiency, compare tomestones per completed minute, not just the number shown beside the duty.
Alliance Raid Farming
The First Hunt includes all three Echoes of Vana'diel alliance raids currently available:
Jeuno: The First Walk — 7 Astronomy I
San d'Oria: The Second Walk — 8 Astronomy I
Windurst: The Third Walk — 9 Astronomy I
Windurst Has the Highest Listed Combat-Duty Payout
At 9 Astronomy I, Windurst: The Third Walk has the largest fixed Standard Objective payout among the listed PvE combat duties.
That does not necessarily make it the most efficient farm.
Alliance raids involve 24 players, multiple encounters, traversal, and potentially substantial variation between groups. A clean run may feel productive; a run with repeated wipes can destroy its tomestone-per-minute value.
Alliance raids are therefore especially attractive when you have multiple reasons to run them.
You may be interested in:
If Astronomy I is your only objective, raw payout alone is not enough to decide.
Normal Raid Farming
All twelve listed Eden normal raids from Eden's Gate, Eden's Verse, and Eden's Promise currently award 2 Astronomy I per clear.
Low Reward Does Not Automatically Mean Bad Farming
Two tomestones looks weak, but short boss-only encounters can still be useful when queues and clears are fast.
Normal raids have one important advantage over dungeons: there is generally no long trash section between bosses.
You enter, fight the encounter, and finish.
That makes them worth considering for:
However, the margin is small. At only two tomestones per completion, queue delays or wipes hurt efficiency quickly.
Normal raids are therefore better treated as fast-repeat possibilities, not automatically the top Astronomy farm.
Trial Farming
The eligible trials currently include:
Trials Are Best When Fast Clears Offset the Small Reward
Most Treasure Trove trials pay only two tomestones, so they need to be completed efficiently to compete with four-tomestone dungeons.
Their advantage is similar to normal raids: the activity focuses on a boss instead of a complete dungeon.
A fast group can make repeated trial clears feel considerably smoother than running long dungeons.
For random Duty Finder groups, however, performance varies. A few failed mechanics can make a two-tomestone trial far less attractive than a stable dungeon run.
PvP as an Alternative Tomestone Farm
Although this article focuses mainly on duties, GATEs, and Ocean Fishing, PvP deserves attention because it gives a reliable consolation reward.
Eligible modes include the current Frontline objectives and Hidden Gorge.
A win or draw awards 5 Astronomy I, while a loss still gives 3.
That means you are not relying on perfect performance to receive event progress.
PvP makes sense when you also want:
Community documentation notes that Treasure Trove events tend to make Hidden Gorge more active, which can make the event period particularly useful for players interested in its achievements.
GATE Farming for Irregular Tomestones of Astronomy I
GATEs are one of the most appealing parts of modern Moogle Treasure Trove farming because they provide event currency without requiring traditional combat.
GATE stands for Gold Saucer Active Time Event. These are Gold Saucer minigames that normally reward MGP, but during this Treasure Trove their performance tiers also determine how many Astronomy I tomestones you receive.
The First Hunt includes five GATEs:
GATEAstronomy ICliffhanger1–3Air Force One1–4Leap of Faith1–4Any Way the Wind Blows1–8The Slice Is Right1–10
These reward ranges are based on the amount of MGP earned from that GATE.
The Slice Is Right
Maximum Reward: 10 Astronomy I
The Slice Is Right has the highest maximum Moogle Treasure Trove payout of any current GATE.
The activity is built around avoiding bamboo hazards while surviving successive stages. Additional MGP can come from collecting gold during the Daigoro phase, while another phase contains a luck-based cup mechanic. The full GATE can award up to 12,000 MGP. For the First Hunt, the event conversion thresholds are 1 Astronomy I at the lowest tier, 5 at 5,750 MGP, and 10 at 12,000 MGP.
The most useful farming habits are straightforward:
Zoom your camera out.
Seeing the full bamboo stalk gives you more information about where it is likely to fall.
Avoid standing too close to newly appearing bamboo.
The danger comes from both the stalk's position and its falling direction.
Treat survival as more important than greedy movement.
Leaving the arena ends your opportunity to increase the reward.
Do not assume every phase is fully controllable.
The cup phase includes genuine randomness according to current mechanical documentation, so even good execution cannot guarantee the maximum result.
This is important for farming expectations: 10 Astronomy I is the ceiling, not a guaranteed payment for entering the GATE.
Any Way the Wind Blows
Maximum Reward: 8 Astronomy I
Any Way the Wind Blows can produce an excellent tomestone payout, but luck plays a major role.
Players choose a position before Typhon's attacks are revealed. Movement is then restricted, and anyone caught by the chosen attack pattern is blown from the arena.
The event currently awards up to 8 Astronomy I for reaching the highest MGP tier.
There are positions with fewer overlapping possible attack patterns, which can improve your odds, but the outcome is still random because the attack is determined after players are locked into place.
That makes this a strange farming method:
the reward ceiling is strong, but you cannot turn it into a guaranteed eight-tomestone farm through skill alone.
Use it as an opportunistic source of Astronomy I rather than calculating every attempt as eight tomestones.
Air Force One
Maximum Reward: 4 Astronomy I
Air Force One is much more execution-driven than Any Way the Wind Blows.
The GATE sends you through a fixed shooting course. Hitting cactuar targets raises your score, while hitting Ruby Bombs lowers it. The maximum GATE score is 4,000 MGP, which corresponds to 4 Astronomy I in the First Hunt.
For event farming:
prioritize clean target hits;
avoid firing wildly around Ruby Bombs;
learn target positions after repeated attempts;
aim for consistency rather than frantic clicking.
Because the route becomes more familiar with practice, Air Force One is a good option for players who prefer a skill-based activity where improvement actually increases reward consistency.
Leap of Faith
Maximum Reward: 4 Astronomy I
Leap of Faith rewards platforming accuracy and trophy collection.
You move across floating platforms, collect cactuar trophies, and reach the goal. The GATE's MGP reward depends on collected trophies plus the completion bonus, with a maximum of 4,000 MGP. That corresponds to a maximum 4 Astronomy I during the First Hunt.
For Moogle farming, do not rush straight to the exit if doing so means skipping most of the available score.
The event tomestones are tied to the MGP result, so collecting trophies matters.
At the same time, repeatedly failing a difficult optional jump can be counterproductive. Aim for the highest score you can achieve reliably, rather than sacrificing completion for one awkward trophy.
Cliffhanger
Maximum Reward: 3 Astronomy I
Cliffhanger has the lowest maximum reward among the current GATE selection at 3 Astronomy I.
That does not make it worthless.
It is still:
non-combat content;
an additional source of MGP;
accessible to low-level characters;
useful when you want to avoid Duty Finder farming.
The broader strength of GATE farming is not that every GATE is individually superior to a dungeon. It is that the Gold Saucer lets you progress the event in a completely different way.
Is GATE Farming Actually Good?
Yes, especially for casual players, low-level characters, and anyone who also wants MGP.
A strong performance in The Slice Is Right or Any Way the Wind Blows can produce more Astronomy I than many individual combat duties.
The downside is inconsistency.
GATE type varies, and several rewards depend heavily on execution or luck. You therefore should not calculate your expected farming speed using the maximum payout of every activity.
Community discussion around Moogle Treasure Trove repeatedly highlights GATEs as a popular low-pressure approach, particularly among players who prefer avoiding continuous dungeon farming.
Ocean Fishing for Moogle Treasure Trove Tomestones
Ocean Fishing is arguably the most interesting alternative because it can provide a full 10 Astronomy I without entering combat.
The event reward is based directly on your final Ocean Fishing score:
2,000–4,999 points — 5 Astronomy I
5,000–7,999 points — 8 Astronomy I
8,000+ points — 10 Astronomy I
Square Enix confirms that players scoring below 2,000 receive no Irregular Tomestones from the voyage.
That creates three clear goals.
Cross 2,000 to qualify.
Cross 5,000 for the stronger reward.
Cross 8,000 for the maximum event payout.
Why Ocean Fishing Is Such a Strong Farming Method
The 8,000-Point Threshold Is What Matters for Treasure Trove
You do not need to chase record-breaking Ocean Fishing scores just to maximize Astronomy I.
FFXIV has achievements that encourage much higher scoring, but the Treasure Trove reward tops out once your final score reaches 8,000.
That distinction is useful.
If your only objective is event currency, there is no additional Astronomy I reward for turning an 8,000-point voyage into an enormous high-score attempt.
You can still chase achievements or scrips, of course, but the Moogle reward itself is already capped.
How to Reach 8,000 Points More Consistently
Prioritize Spectral Currents
Spectral Currents are one of the biggest sources of Ocean Fishing score.
When a player catches the relevant Spectral Fish, there is a chance to trigger a Spectral Current for the group. During a Current, fish bite faster and the available catches become much more valuable for points.
This means you should not treat every part of the voyage identically.
Outside a Spectral Current, contribute toward triggering one and build resources.
During a Spectral Current, shift toward maximizing high-value catches.
Use the Correct Spectral Bait
Different locations favor different bait when attempting to catch their Spectral Fish.
Common preferred baits include:
The correct choice depends on the fishing location. For example, current Ocean Fishing data lists Krill for areas such as the Bloodbrine Sea, Ragworm for locations such as the Cieldalaes, and Plump Worm for areas such as Galadion Bay and the Rhotano Sea.
You do not need to memorize every route before participating.
The important lesson is simple: do not assume one bait is optimal everywhere.
Save GP for High-Value Windows
Burning all of your GP on low-value fish can leave you unable to capitalize when the best scoring opportunity arrives.
For experienced Fishers, combinations involving:
Prize Catch;
Double Hook;
Triple Hook;
Identical Cast;
GP recovery tools
can dramatically increase points during valuable fishing windows. Icy Veins specifically highlights Prize Catch combined with Double Hook or Triple Hook during Spectral Currents as a major scoring technique.
The exact optimization depends on your Fisher level and available actions.
A new Fisher does not need advanced high-score execution just to participate, but players aiming consistently for the 8,000-point Treasure Trove threshold benefit greatly from understanding GP management.
Do Not Leave Before the Voyage Finishes
Ocean Fishing rewards are determined at completion, and leaving early means losing the voyage rewards.
For Treasure Trove farming, that makes abandoning a weak start a poor habit.
Even if your first fishing location goes badly, later Spectral Currents and final bonuses can substantially improve your score.
Keep fishing.
Ocean Fishing Also Progresses Other Content
One reason Ocean Fishing is attractive is that Astronomy I is not its only reward.
Depending on character level and unlocks, Ocean Fishing can also provide:
Fisher experience;
gatherer scrips;
Ocean Fishing achievements;
achievement-related mounts, minions, and titles;
fish collection progress.
This is where efficiency becomes more personal.
A dungeon may technically produce event currency faster for you, but if Ocean Fishing simultaneously advances Fisher leveling, achievements, and scrips, it can offer more total value per activity.
Duties vs GATEs vs Ocean Fishing
There is no reason every player should use the same method.
Choose Duties If You Want Consistency
Duties are best for players who simply want to queue and farm.
You know the exact reward before entering.
There is no performance threshold like Ocean Fishing and no partial payout system like most GATEs.
A successful clear gives the listed reward.
This is particularly comfortable for players who already spend most of their FFXIV time in combat.
Choose GATEs If You Want Low-Pressure Farming
GATEs are ideal when you want Astronomy I without repeatedly running PvE combat.
They are also attractive if you need MGP.
Performance matters, but even weaker attempts can still provide some event currency.
For newer characters with limited dungeon unlocks, this can also be one of the easiest ways to participate in the event.
Choose Ocean Fishing If You Want a Large Non-Combat Payout
Ocean Fishing can award 10 Astronomy I once you reach 8,000 points.
That is an excellent single-activity reward.
It becomes particularly attractive for Fishers who can consistently reach the upper score threshold or who also want Ocean Fishing's normal progression rewards.
The drawback is that a bad voyage can fall to eight or five tomestones—and scoring below 2,000 gives none.
Best Farming Method for Newer Players
If you have not unlocked most Shadowbringers, Endwalker, or Dawntrail content, do not assume the event is inaccessible.
Gold Saucer GATEs are especially useful because they do not require endgame combat progression.
Ocean Fishing also has a low entry-level requirement after unlocking Fisher and completing its introductory quest. The base Ocean Fishing activity requires a level 1 Fisher and the quest All the Fish in the Sea, following the Fisher unlock chain.
Older eligible duties such as:
give additional options depending on your unlock progress.
A newer player should prioritize content they already understand instead of rushing deep progression solely to unlock a supposedly superior farm.
How to Farm More Efficiently Without Burning Out
Efficiency in FFXIV is not only mathematical.
If the fastest theoretical duty makes you stop farming after five runs because you cannot stand repeating it, it was not actually the best method for you.
Rotate Between Different Types of Content
The First Hunt deliberately supports different playstyles, so use that variety.
You can earn Astronomy I through:
dungeons;
normal raids;
alliance raids;
trials;
PvP;
GATEs;
Ocean Fishing.
Changing activities prevents the event from becoming one endless dungeon loop.
Farm Toward a Specific Currency Target
Know how many tomestones you actually need.
For example, the First Hunt's Uolon Horn requires 100 Irregular Tomestones of Astronomy I plus 10 Uolon Horn Tokens.
If the mount is your goal, reaching 100 Astronomy I is more useful than blindly continuing to farm with no spending plan.
The current shop also contains rewards costing 50, 30, 20, 15, 10, 7, 5, and 1 tomestone, so your personal total depends heavily on which collectibles you still need.
Do Not Ignore Mogpendium Bonus Rewards
This guide is focused on repeatable farming rather than a full Mogpendium breakdown, but one efficiency point matters:
Standard Objective grinding should not make you forget the event's bonus objectives.
The First Hunt also has Weekly, Minimog, and Ultimog objectives. Unlike Standard Objective rewards, those bonuses must be claimed manually through the Mogpendium. Minimog and Ultimog challenges are additionally important because they award the special Uolon Horn Tokens used for the event mount.
Repeat farming can supply your Astronomy I, but it cannot replace those special token requirements.
Common Farming Mistakes to Avoid
Assuming the Highest Payout Is Automatically the Fastest Farm
Windurst gives 9 Astronomy I. The Slice Is Right can give 10. Ocean Fishing can give 10.
None of those numbers alone tells you the best tomestones-per-hour method.
Always factor in:
Treating Maximum GATE Rewards as Guaranteed
The listed value is a range.
The Slice Is Right is 1–10, not automatically 10.
Any Way the Wind Blows is 1–8, not automatically 8.
Leap of Faith and Air Force One can reach 4, but performance determines the actual payout.
Joining Ocean Fishing Without Trying to Score
Simply entering the voyage is not enough.
Below 2,000 points means zero event tomestones.
That is the most important Ocean Fishing rule for Moogle Treasure Trove players.
Running Eligible Dungeons With Duty Support
The dungeon itself may qualify, but the method does not.
Duty Support does not award Irregular Tomestones for this event.
Farming Unsynced Without Level Sync
An unrestricted group must enable Level Sync.
Otherwise, the clear will not provide Astronomy I.
Forgetting That Bonus Mogpendium Rewards Need Manual Claims
Standard Objective rewards arrive automatically.
Weekly, Minimog, and Ultimog rewards do not. You need to claim them through the Mogpendium.
FFXIV Moogle Treasure Trove Farming FAQ
What is the fastest FFXIV Moogle Treasure Trove farm?
There is no officially defined fastest farm. Actual efficiency changes with queue times, group performance, and how reliably you complete each activity. Short duties can perform well for organized groups, while GATEs and Ocean Fishing offer strong alternatives without repeated combat.
Which activity gives the most Astronomy I?
Among repeatable Standard Objectives, the maximum listed GATE and Ocean Fishing rewards reach 10 Astronomy I. The Slice Is Right can award up to 10 based on performance, and Ocean Fishing awards 10 at a final score of 8,000 or higher.
What dungeon gives the most Astronomy I?
The Praetorium currently awards 7 Astronomy I, compared with 4 for the other listed four-player dungeons.
What alliance raid gives the most Astronomy I?
Windurst: The Third Walk awards 9, compared with 8 from San d'Oria: The Second Walk and 7 from Jeuno: The First Walk.
How many Astronomy I do GATEs give?
Depending on the activity and your MGP result, GATEs award between 1 and 10 Astronomy I. The Slice Is Right has the highest maximum at 10.
How many points do I need from Ocean Fishing?
You need at least 2,000 points to receive any event tomestones.
The reward tiers are:
2,000–4,999: 5 Astronomy I
5,000–7,999: 8 Astronomy I
8,000+: 10 Astronomy I
Do I need a high-level Fisher for Ocean Fishing farming?
Ocean Fishing itself has a very low entry requirement and can be unlocked from the Fisher quest chain. Higher-level Fisher actions provide more powerful scoring tools, but a new Fisher can still participate.
Can I farm Moogle Tomestones with Trusts or Duty Support?
No. Current event rules exclude Duty Support and adventurer squadrons, while current event documentation also lists Trust completion as ineligible.
Can I farm Moogle Tomestones unsynced?
An Unrestricted Party can only receive the event reward when Level Sync is enabled.
Are GATEs better than dungeons?
They can be, but not universally. GATEs provide MGP and can award strong Astronomy I amounts, but their payouts depend on which GATE appears and how well you perform. Dungeons provide a fixed reward after a successful qualifying clear.
Is Ocean Fishing better than GATE farming?
Ocean Fishing has a predictable upper reward of 10 Astronomy I at 8,000+ points, while individual GATE rewards range from 1 to 10. A confident Fisher may prefer Ocean Fishing; a player interested in MGP or who dislikes fishing may find GATEs much more enjoyable.
Conclusion
The best FFXIV Moogle Treasure Trove farming method is the one that combines good Astronomy I rewards with content you can complete consistently.
Duties remain the simplest repeatable option. Most eligible dungeons provide four tomestones, The Praetorium gives seven, normal Eden raids and most trials offer two, and the current alliance raids provide seven to nine. They are excellent when you prefer direct combat and predictable rewards.
GATEs turn the Gold Saucer into a legitimate Moogle Treasure Trove farm. The Slice Is Right can reach 10 Astronomy I, Any Way the Wind Blows can reach eight, and the remaining GATEs provide smaller but useful rewards while also building MGP. Their main weakness is that maximum rewards depend on performance and, in some cases, luck.
Ocean Fishing is one of the strongest alternatives. Score at least 2,000 to qualify, 5,000 for eight tomestones, and 8,000 for the maximum 10 Astronomy I. Learning Spectral Currents, appropriate bait, and efficient GP use can make that upper threshold much more consistent.
Most importantly, do not feel forced into one repetitive farm. The First Hunt for Astronomy supports combat, Gold Saucer activities, fishing, and PvP for a reason. Rotate between the methods that suit your character and your goals, track the rewards you actually want, and focus on reliable clears rather than chasing a theoretical farm that is miserable to repeat.