Background

Best Overwatch 2 Heroes for Every Role: Who to Play and Why

Picking the “best” hero in Overwatch (often still called Overwatch 2) isn’t about copying a tier list and hoping it works. The best hero is the one that fits your role, your map, your team’s style, and your skill level—without forcing you into impossible mechanics or constant swapping. In 2026, the roster is bigger, team fights are faster, and different playlists (like standard matches vs Stadium) can change what “best” even means. That’s why this page focuses on who to play and why—so you can build a small, reliable hero pool that wins games consistently.

May 11, 202619 min read

How to Use This Guide (So “Best” Actually Helps You Win)


“Best heroes” only matters if you define what you need the hero to do. Use these four filters before you lock in:

  • Role job:Tank: create safe space, start fights on your terms, and survive long enough for your team to follow.
  • Damage: apply pressure, take angles, confirm eliminations, and stop threats from freely walking in.
  • Support: keep your team fighting 5v5 (not 3v5), provide utility that swings fights, and stay alive.
  • Your comfort level: a “top-tier” hero is not top-tier for you if you can’t get value without perfect mechanics.
  • Map shape: open sightlines and vertical high ground favor different heroes than tight corridors and corner fights.
  • Team style: if your team wants to dive and you pick a slow, stationary style hero, you’ll feel useless even if your hero is “strong.”

The goal: build a small hero pool (2–3 heroes per role you play) so you improve faster and win more consistently.


best overwatch heroes 2026, best overwatch tank heroes, best overwatch damage heroes, best overwatch support heroes, overwatch hero pool guide, who to play overwatch, overwatch meta picks


Quick Picks: A Safe Hero Pool That Works in Most Matches


If you want the simplest answer first, start here. These picks are popular because they create value even without perfect aim or perfect team coordination.

  • Tank starters: D.Va, Sigma, Reinhardt
  • Damage starters: Sojourn, Ashe, Reaper
  • Support starters: Kiriko, Lúcio, Baptiste (or Moira if you’re brand new)

You can absolutely expand later, but a tight pool makes your practice meaningful instead of random.



Best Tank Heroes for 2026: Who to Play and Why


Tanks win games by controlling where fights happen. The best tanks are the ones that can take space without instantly exploding, and can force the enemy team to react.

Below are the strongest “most useful most often” tank picks, plus what they’re best at.


D.Va — The “fix problems” tank

  • Why to play her: D.Va is one of the best tanks for handling chaos. She can contest high ground, peel for Supports, chase slippery threats, and deny big bursts of damage.
  • Best when: the enemy has strong angles, flying threats, or aggressive flankers; your Supports need help; the map has lots of vertical positions.
  • Watch out for: getting baited into over-chasing and leaving your team alone.
  • Simple win pattern: control high ground first, then drop when your team pushes, then return to high ground after the fight.


Sigma — The “control the fight” tank

  • Why to play him: Sigma is a tempo tank: he slows the enemy’s push, forces them to waste resources, and wins fights through consistent pressure and smart defensive timing.
  • Best when: maps have long sightlines and strong corner positions; your team wants to play slower and win by control rather than speed.
  • Watch out for: standing in open space too long instead of playing corners.
  • Simple win pattern: hold a strong angle, absorb pressure, punish anyone who walks into your space, repeat.


Zarya — The “punish mistakes” tank

  • Why to play her: Zarya thrives when enemies give you free value by shooting into your protection tools or by stepping too close. She turns bad enemy decisions into momentum.
  • Best when: your team wants to brawl; enemy divers or aggressive frontlines keep committing; you have teammates who benefit from protection at key moments.
  • Watch out for: using protection too early and having nothing left when the real fight starts.
  • Simple win pattern: protect the teammate who’s about to be focused, gain momentum, walk forward only when you have real pressure built.


Reinhardt — The “corner king” tank

  • Why to play him: Reinhardt is still one of the best tanks for learning clean team fights: take corners, hold space, and win close-range engagements with timing.
  • Best when: maps have tight chokes and strong corners; your team wants to play brawl; the enemy lacks easy ways to punish you from long range.
  • Watch out for: holding your defenses until they break, and charging into bad situations.
  • Simple win pattern: move from corner to corner with your team, take short controlled pushes, and force fights where your close-range power matters.


Winston — The “create panic” tank

  • Why to play him: Winston is the definition of “make them turn around.” He forces Supports and backliners to reposition, which opens space for your team.
  • Best when: your team has follow-up damage; the map offers high ground and safe escape routes; the enemy relies on fragile backline setups.
  • Watch out for: diving without a plan to leave.
  • Simple win pattern: jump to a safe target, pressure briefly, then disengage before the enemy collapses on you.


Mauga — The “hold the line” pressure tank

  • Why to play him: Mauga can be oppressive when he gets to stand his ground and trade efficiently. He rewards disciplined positioning and good timing with your Supports.
  • Best when: your team can sustain you; fights are more front-to-front; the enemy can’t easily isolate you.
  • Watch out for: being drawn into open sightlines where multiple enemies can focus you at once.
  • Simple win pattern: take a defensible position, pressure the frontline, and commit when you see the enemy’s key survival tools used.


Domina — The “hard-light control” tank

  • Why to play her: Domina brings structure to messy fights. Her segmented barrier and hard-light control tools help you claim space and punish enemies who overstep.
  • Best when: you need strong frontline presence plus utility to block lanes and protect your team during transitions.
  • Watch out for: placing defenses in ways that don’t actually help your team cross danger.
  • Simple win pattern: build safe routes for your team, deny enemy pushes with displacement and control, then trap enemies when they commit.


Hazard — The “disrupt and lock down” tank

  • Why to play him: Hazard thrives on disruption: he pressures space with spiked tools, denies movement, and can create moments where enemies are trapped or forced into bad positions.
  • Best when: you want to break enemy formations; the map has narrow paths and ledges; your team can follow up quickly when enemies are displaced or stuck.
  • Watch out for: jumping in without your team nearby (disruption without follow-up becomes feeding).
  • Simple win pattern: set up a disruptive play that splits or stalls enemies, then let your team punish the chaos you created.



Best Damage Heroes for 2026: Who to Play and Why


Damage heroes are strongest when they do more than just “shoot the tank.” The best Damage picks either:

  • secure eliminations reliably,
  • force the enemy to waste resources, or
  • control key space (angles, high ground, chokes).

Here are the most dependable Damage picks and why they work.


Sojourn — The “consistent carry” damage pick

  • Why to play her: Sojourn is popular because she blends mobility, pressure, and kill potential without needing to fully commit into danger.
  • Best when: you want an all-around hero that fits many team styles; you need someone who can pressure both frontline and backline opportunities.
  • Watch out for: tunneling on one target and ignoring better angles.
  • Simple win pattern: take safe off-angles, build pressure, then convert opportunities when enemies are low or out of position.


Tracer — The “win by timing” flanker

  • Why to play her: Tracer can win fights without raw damage spam—just by forcing Supports to look away, burning cooldowns, and finishing low targets at the right second.
  • Best when: your team wants to play fast; the enemy backline is vulnerable; the map has routes to move safely.
  • Watch out for: being predictable and taking the same path every fight.
  • Simple win pattern: distract first, commit second. Make them turn, then punish when they’re split.


Ashe — The “control space” sharpshooter

  • Why to play her: Ashe is excellent for controlling sightlines and punishing enemies who peek carelessly. She’s a strong pick when you want steady pressure and pick potential.
  • Best when: maps have long angles and high ground; your tank plays a slower control style; you want reliable mid-to-long range value.
  • Watch out for: staying scoped too long and losing awareness.
  • Simple win pattern: hold high ground, pressure anyone who crosses open space, and use your tools to survive dives.


Reaper — The “close-range finisher”

  • Why to play him: Reaper is one of the best Damage heroes for beginners and for brawl-heavy matches because he threatens tanks and deletes squishies who step too close.
  • Best when: fights happen around corners; the enemy tank wants to brawl; you need a simple hero that punishes poor spacing.
  • Watch out for: teleporting into the middle of the enemy team and expecting to live.
  • Simple win pattern: enter fights from safe angles, fight at your best range, and disengage if the enemy turns on you.


Venture — The “angle breaker”

  • Why to play them: Venture excels at disrupting positions and creating sudden pressure from unexpected paths, especially in maps with cover and terrain routes.
  • Best when: the enemy team relies on holding one strong spot; you need to force them off a comfortable angle; fights happen around structures and corners.
  • Watch out for: staying in too long after your surprise moment is over.
  • Simple win pattern: create a disruption play, secure value quickly, then reset before the enemy collapses.


Freja — The “catch and punish” recon-style damage

  • Why to play her: Freja is built around tracking and explosive control tools that punish clumped enemies and punish predictable movement paths.
  • Best when: the enemy plays grouped; the map has routes where enemies funnel; your team benefits from enemies being pulled or stalled together.
  • Watch out for: using your big pressure moments when your team can’t follow up.
  • Simple win pattern: create a moment that forces enemies together, then let your team capitalize on the grouped targets.


Emre — The “burst and sustain” specialist

  • Why to play him: Emre offers consistent damage pressure with bursts and survivability tools that help you stay active longer in fights.
  • Best when: you need a Damage pick that can stay in the fight and keep pressure without constantly needing babysitting.
  • Watch out for: taking duels in open space instead of from cover.
  • Simple win pattern: pressure from safe lines, rotate after attention shifts to you, re-engage when enemies use key cooldowns.


Vendetta — The “frontline duelist”

  • Why to play her: Vendetta can dominate close-to-mid fights when she gets to control the tempo: block pressure, punish pushes, and threaten burst moments.
  • Best when: your team wants brawl or skirmish fights; the enemy is forced into close-range paths; you want a Damage hero that can survive while pressuring.
  • Watch out for: committing into crowd control and getting kited without value.
  • Simple win pattern: hold space patiently, block key threats, then commit when enemies overstep.


Sierra — The “new pressure pick” for 2026 metas

  • Why to consider her: Sierra entered the roster in the Season 2: Summit era and quickly drew attention for high pressure potential and fight-swinging moments.
  • Best when: you want a modern Damage hero with strong playmaking tools and the ability to pressure fights in new ways.
  • Watch out for: relying on “new hero power” instead of learning fundamentals like timing and positioning.
  • Simple win pattern: play for controlled pressure first; use your big moment to convert a team fight, not to chase highlight plays.



Best Support Heroes for 2026: Who to Play and Why


Supports are strongest when they do two jobs: keep teammates alive and help win the fight with utility, pressure, and tempo control. The best Support picks usually have at least one of these:

  • fight-saving utility (cleanse, invulnerability, big saves),
  • strong tempo tools (speed, damage boosts, fight-start power),
  • survivability (so you don’t lose fights by dying first).

Here are the top Support picks and why they’re so commonly recommended.


Kiriko — The “save button + playmaker”

  • Why to play her: Kiriko is a complete Support: she can keep teammates alive under pressure and also create fight-winning moments with utility and pressure.
  • Best when: you want a Support that fits nearly every team style; the enemy has dangerous debuffs or burst threats; you need survivability.
  • Watch out for: using your lifesaving tool too early and having nothing when the real threat arrives.
  • Simple win pattern: prioritize staying alive, save teammates at critical moments, then add pressure when your team is stable.


Lúcio — The “speed wins fights” Support

  • Why to play him: Speed changes everything: engage faster, disengage faster, rotate sooner, and punish staggered enemies.
  • Best when: your team wants to brawl or dive; you want to control fight timing; your team benefits from quick rotations (especially on objective-heavy modes).
  • Watch out for: ignoring your team and playing solo “parkour” while fights happen without you.
  • Simple win pattern: speed for engages/disengages, heal during brawls, and stay alive by playing around cover and escape routes.


Illari — The “high value with strong positioning” Support

  • Why to play her: Illari can provide strong team stability and pressure when positioned correctly, especially when fights are about holding space.
  • Best when: your team plays slower; you can set up safe positions; you want Support value that isn’t purely reactive.
  • Watch out for: placing your value tools where they get instantly removed or where you can’t protect them.
  • Simple win pattern: set up in a strong location, keep your team stable, and punish enemies who walk into open sightlines.


Ana — The “utility queen” Support

  • Why to play her: Ana’s value often comes from one well-timed utility moment that flips an entire fight.
  • Best when: your team can protect you; you want high impact from smart decision-making; the enemy relies on sustain.
  • Watch out for: poor positioning (Ana is powerful, but punishable if caught).
  • Simple win pattern: play safe sightlines, keep your tank stable, and use utility on the enemy’s strongest moment.


Baptiste — The “stabilize everything” Support

  • Why to play him: Baptiste is a problem-solver. He can keep teammates alive through heavy pressure and still contribute meaningful fight impact.
  • Best when: fights are bursty; your team groups up; you want a Support who can both heal and apply pressure.
  • Watch out for: wasting key cooldowns when nothing is happening.
  • Simple win pattern: heal during danger, pressure during stability, and save your biggest lifesaving tool for the enemy’s commit.


Brigitte — The “anti-dive bodyguard” Support

  • Why to play her: Brigitte shines when the enemy team tries to bully your backline. She protects your other Support and denies flanker value.
  • Best when: the enemy has multiple divers/flankers; your team needs backline safety; fights are close-range.
  • Watch out for: stepping too far forward and getting focused down.
  • Simple win pattern: protect your backline first, then step up only when your tank has space.


Juno — The “tempo and team boost” Support

  • Why to play her: Juno’s kit is built around helping teammates move better, survive better, and win fights through strong team-wide value.
  • Best when: your team benefits from speed/boosting tools and coordinated pushes; objective fights require quick rotations.
  • Watch out for: using your big team tools when your teammates aren’t in position to benefit.
  • Simple win pattern: enable your team’s engage timing, then stabilize them through the brawl.


Wuyang — The “big saves + sustained healing” Support

  • Why to play him: Wuyang can support an ally through intense pressure and create huge swing moments with protective healing tools.
  • Best when: your tank needs strong support; fights are sustained; you want a Support with impactful defensive moments.
  • Watch out for: burning your resource too early and running dry mid-fight.
  • Simple win pattern: apply steady support, then use your biggest save when the enemy commits hard.


Mizuki — The “mobility + utility Support”

  • Why to play him: Mizuki combines healing output with utility and movement that can help you survive and reposition intelligently.
  • Best when: you need a Support that can avoid pressure and still contribute; fights involve lots of projectiles and skirmishes.
  • Watch out for: turning into a “damage-only” Support when your team needs stability.
  • Simple win pattern: keep allies stable first, then use your utility to prevent enemy pressure from snowballing.


Moira — The “beginner-friendly survival” Support

  • Why to play her: Moira is a strong training Support because she teaches fight flow and survival. She can stabilize messy games where teamwork is low.
  • Best when: you’re new; your games are chaotic; you need a Support that can stay alive without relying on peel.
  • Watch out for: forgetting that winning still requires helping teammates, not just surviving.
  • Simple win pattern: heal during danger, pressure during stability, and prioritize staying alive so your team doesn’t collapse.



Match Your Hero to Your Team Style: Dive, Brawl, or Poke


If you’ve ever felt like you “picked a good hero” but the match still felt unwinnable, your hero might not match your team’s style.

Dive (fast engage, collapse on a target)

  • Tank direction: Winston, D.Va, Doomfist-style tempo
  • Damage direction: Tracer, Genji, mobile pressure picks, quick follow-up heroes
  • Support direction: Kiriko and Lúcio are common because they help survive fast fights and reposition quickly
  • Why it works: Dive wins by forcing the enemy to split and panic.


Brawl (close-range corner fights, move together)

  • Tank direction: Reinhardt, Zarya, Mauga, brawl-friendly tanks
  • Damage direction: Reaper, Mei-style control, sturdy midrange picks that fight near the team
  • Support direction: Lúcio for speed + a stabilizer like Baptiste/Moira/Brigitte depending on threats
  • Why it works: Brawl wins by owning corners and pushing as a unit.


Poke (hold angles, win by pressure and picks)

  • Tank direction: Sigma and other control tanks that hold space well
  • Damage direction: Ashe, Sojourn, Hanzo/Widowmaker-style picks if you’re comfortable
  • Support direction: Supports that sustain and add utility/pressure from safe ranges
  • Why it works: Poke wins by making the enemy cross open space while losing resources.

Practical rule: if your team is playing fast and you pick slow, you’ll feel late. If your team is playing slow and you pick fast, you’ll feel alone. Match the rhythm.



Match Your Hero to the Mode (Because Objectives Change Everything)


The best heroes change depending on whether you’re fighting around one point, rotating across a big map, or escorting through chokes.

Control (constant re-fights, fast rotations)

  • Heroes that shine: Lúcio (tempo), D.Va/Winston (touch and contest), brawl-friendly damage picks, survivable Supports
  • Why: short walk-backs reward heroes who can take repeated fights and rotate quickly.

Escort / Hybrid (chokes + high ground + long fights)

  • Heroes that shine: Sigma (control), Ashe/Sojourn (angles), Supports that can sustain long engagements
  • Why: holding strong positions matters more than constant chasing.

Push (win one fight, then stabilize)

  • Heroes that shine: Tanks that can re-contest quickly (D.Va/Winston), Supports that help rotations (Lúcio/Juno), Damage heroes that can safely pressure while moving
  • Why: winning the fight is step one; keeping control is step two.

Flashpoint (big map, rotations decide fights)

  • Heroes that shine: mobile heroes (D.Va/Winston/Tracer/Lúcio/Kiriko) and heroes that can survive while moving between points
  • Why: being late is a hidden loss condition.

Clash (momentum swings, repeated “mini fights”)

  • Heroes that shine: heroes with consistent value and reliable fight tools rather than one-trick gimmicks
  • Why: you need repeatable impact across multiple objectives.



Solo Queue Heroes vs Coordinated Heroes


Some heroes feel amazing in a coordinated team but frustrating alone. If you mostly solo queue, prioritize heroes that:

  • can survive without constant protection,
  • can create their own value,
  • don’t require perfect follow-up.

Great for solo queue (value even without comms)

  • Tank: D.Va, Sigma, Zarya (when you manage your resources well)
  • Damage: Sojourn, Reaper, Ashe (if you can hold angles safely), Venture (for disruption value)
  • Support: Kiriko, Moira, Baptiste (strong stabilizers), Brigitte (if enemy dives you)

More team-dependent (strong, but needs follow-up)

  • Winston dive timing, high-skill flank coordination, certain set-play heroes that need your team to push with you.

Practical rule: if you’re losing games because your team won’t follow you, stop picking heroes that require follow-up to exist.



Counter-Swapping Without Panic (A Beginner-Friendly Swap Logic)


Swapping can win games—but swapping randomly loses games because you never build rhythm.

Use this simple logic instead:

  • If you keep dying first: swap to a hero with better survivability or range, or play closer to your team.
  • If your Supports keep dying: swap to peel-friendly heroes (Tank: D.Va; Damage: Cassidy-style protection; Support: Brigitte/Kiriko-style safety).
  • If the enemy is holding high ground uncontested: swap to heroes that contest vertical space (D.Va/Winston, mobile Damage, mobility Supports).
  • If fights are lost in tight chokes: swap into brawl-friendly heroes (Reinhardt/Zarya/Reaper/Lúcio-style tempo).
  • If fights are lost crossing open space: swap into poke/control tools (Sigma + ranged pressure, better angles, safer Support picks).

The best swap is the one that solves one clear problem. If you can’t name the problem, don’t swap yet—change your positioning first.



Stadium Mode Picks: What Changes When Powers and Armory Upgrades Exist


Stadium plays differently from standard matches, mainly because:

  • you lock in one hero for the whole match,
  • you upgrade your hero with Powers and purchase upgrades in the Armory using match currency,
  • your hero’s value can change dramatically based on what upgrades you choose.

What tends to be “best” in Stadium

  • Heroes that scale well with upgrades (so your strength grows each round).
  • Heroes that can stay alive and keep generating value (because staying active earns resources and momentum).
  • Heroes with flexible builds (so you can pivot based on what the enemy is doing).

Practical Stadium tip: don’t only ask “who is best?” Ask “who has multiple strong build paths?” Flexibility matters more when you can’t swap heroes mid-match.



Common Hero-Choice Mistakes That Secretly Lose Games


Avoid these and your win rate usually climbs even without mechanical improvement.

  • Mistake 1: Playing too many heroes.
  • Fix: pick 2–3 and learn them deeply.
  • Mistake 2: Choosing heroes that fight a different game than your team.
  • Fix: match pace (Dive/Brawl/Poke).
  • Mistake 3: Swapping after every death.
  • Fix: swap only when you can name the problem and your swap solves it.
  • Mistake 4: Picking “hard carry” heroes before you have fundamentals.
  • Fix: start with reliable heroes that teach positioning and timing; add high-skill heroes later.
  • Mistake 5: Ignoring survivability.
  • Fix: the best hero is often the one that keeps you alive long enough to participate in every fight.



BoostRoom: Build a Winning Hero Pool (Without Guesswork)


If you’re tired of bouncing between tier lists and still feeling stuck, BoostRoom helps you turn “Who should I play?” into a simple, personal plan.

With BoostRoom, you can get:

  • A tailored hero pool for your role, your rank, and your preferred style (Dive/Brawl/Poke).
  • VOD feedback that shows exactly why you’re not getting value (positioning, timing, target priority, or cooldown mistakes).
  • A match plan for each hero: where to stand, what your job is, and what “good value” looks like in real games.
  • Fast improvement goals (the 2–3 habits that change outcomes the most), so you stop practicing random things.

If your goal is to win more ranked games, the fastest route is almost always the same: play fewer heroes, learn them deeper, and get feedback on your biggest repeat mistakes. BoostRoom is built for exactly that.



FAQ


How many heroes should I main in Overwatch?

For consistent improvement, main 2 heroes in your main role and keep 1 backup for tough matchups or different map styles.


Are tier lists reliable?

They’re useful for trends, but they don’t replace fundamentals. A slightly “worse” hero played well usually beats a “better” hero played poorly.


What’s the easiest role to climb with?

It depends on you. Many players climb fastest on Support by surviving, using utility well, and keeping fights 5v5. Others climb fast on Tank by controlling space. The best role is the one you’ll practice consistently.


Which Tank is best for beginners?

Reinhardt (corner fundamentals), Sigma (control fundamentals), or D.Va (problem-solving and peel). Pick the one that feels most natural.


Which Damage hero is best if my aim isn’t great yet?

Reaper is a common starting point for learning fight timing and positioning. You can also play heroes that reward smart angles and decision-making, not just raw mechanics.


Which Support should I play if my team never protects me?

Kiriko and Moira are common picks because they can survive and reposition more reliably. Brigitte can also be great if you’re being pressured by flankers.


Should I swap heroes often?

Only when you can clearly name the problem and your new hero solves it. Otherwise, adjust positioning first.


Does Stadium change who is “best”?

Yes. Because you lock one hero and upgrade throughout the match, scaling, survivability, and build flexibility become much more important.

More Reads

Related Articles

Top 50 Overwatch 2 Tips and Tricks: Fast Improvements for Any Rank
OW2Guides

Top 50 Overwatch 2 Tips and Tricks: Fast Improvements for Any Rank

If you want to improve fast in Overwatch 2, you don’t need 500 hours of aim training or a perfect team. You need better habits—the kind that stop you from giving away free deaths, free ult charge, and free objective progress. The players who climb consistently aren’t always the flashiest. They’re the ones who (1) stay alive longer, (2) take better fights, (3) spend cooldowns and ultimates with intention, and (4) reset cleanly instead of feeding.

Read more
How to VOD Review Yourself in Overwatch 2 (Step-by-Step)
OW2Guides

How to VOD Review Yourself in Overwatch 2 (Step-by-Step)

A VOD review is the fastest way to improve in Overwatch 2 without grinding aim for hours. It turns “I feel like I played fine” into clear answers: Why did I die? Why did we lose that fight? What should I do differently next time? The trick is reviewing the right way. Most players either (1) watch the whole match like a movie and learn nothing, or (2) hyper-focus on one mistake and miss the real reason the fight collapsed.

Read more
Overwatch 2 Esports & Pro Play: What You Can Copy in Ranked
OW2Guides

Overwatch 2 Esports & Pro Play: What You Can Copy in Ranked

Pro Overwatch 2 looks like a different game—not because pros have “magic aim,” but because they play with a clear plan on every map. They set up earlier, take fights in better places, trade cooldowns on purpose, and spend ultimates like a budget instead of a panic button. The best part is that you can copy a lot of that in ranked without needing a pro team, scrims, or perfect comms.

Read more
Overwatch 2 Lore Timeline: Story So Far (Simple & Clear)
OW2Guides

Overwatch 2 Lore Timeline: Story So Far (Simple & Clear)

Overwatch 2 lore can feel confusing because it isn’t told in one long movie. It’s told in layers: animated shorts, hero backstories, in-game missions, seasonal story drops, and short recaps that assume you already know the basics. The result is that a lot of players “know the characters,” but don’t clearly understand the timeline—what happened first, what caused what, and why the world is in crisis again.

Read more