Sell Legend of YMIR Items: The Complete Guide to Trading, Pricing, and Profit


If you’ve been grinding Legend of YMIR and your bag is filling up with gear, runes, crafting materials, and rare drops, you’re sitting on potential progress—and potential profit. Legend of YMIR is designed around an economy that blends familiar MMORPG systems with official, wallet-linked trading layers. In other words: smart sellers can convert the right loot into the currencies and resources they need most, faster than players who simply hoard everything.

Legend of YMIR launched globally on October 28, 2025 across PC and mobile, and it’s powered by Unreal Engine 5 with a Norse mythology setting where the journey to prevent Ragnarok drives the core progression loop. Your legend begins in a world that repeats Ragnarök cycles over thousands of years, and your character’s growth is tied to how well you manage time, drops, and the marketplace.

This page is a seller-first guide focused on the official systems inside Legend of YMIR:

  • Trade Station (server-group marketplace)
  • Region Trade Station (region-wide exchange with wallet-linked options)
  • Station (gWEMIX → WEMIX sale/settlement flow)
  • NFT item system (unsealing Item NFTs into usable in-game items)

Along the way you’ll also learn how to spot tradable items instantly, price listings without burning fees, farm the right content, and use BoostRoom to shorten the path from “I have loot” to “I upgraded my character.”


Sell Legend of Ymir Items


What “Selling Items” Means in Legend of YMIR


In many MMORPGs, “selling items” usually means vendoring trash for gold. In Legend of YMIR, selling is closer to market trading: you register items on a marketplace interface so other players can buy them. There are multiple trading layers, and each one serves a different type of seller:

  • Trade Station: sell tradable items you own, or purchase items listed by other users within the same server group. l
  • Region Trade Station: an exchange available by region where you can register or purchase items (including certain grades and even coins). Unlike the Trade Station, you must link your wallet to use it properly—especially for WEMIX-based activity.
  • Station: a system where you register your gWEMIX for sale and settle in WEMIX.
  • NFT system: Item NFTs can be converted into usable in-game items through the “Unseal” process, with important binding rules.

The most important idea for sellers: not everything is tradable. Many items exist in both bound and unbound versions, and only the tradable versions can be listed.



How to Instantly Identify Tradable Items (So You Don’t Waste Time)


Before you ever think about price, you need to confirm that the item can be sold.

Inside your Bag, Legend of YMIR uses clear visual cues:

  • Items can display a Trade Station icon that indicates the item is tradable. l
  • A clock icon indicates a time-limited item, which changes how you should treat it (use it, convert it, or sell it quickly if allowed).
  • Equipped items are marked, and equipped items cannot be dismantled.

Your Bag is also organized into practical categories—Equipment, Runes, Crafting Materials, Auto Use Items—which makes seller workflows easier: you can bulk-review one category, decide what’s worth listing, then move straight to Trade Station.


A Seller’s Bag Rule: Sell to Avoid Weight Penalties

Legend of YMIR includes bag weight penalties that can slow you down and indirectly reduce your income:

  • At 80–95% weight, you can’t naturally recover Health and Mana
  • At 95–100%, movement speed is reduced by 50% and you can’t sprint/jump/ride a companion
  • Over 100%, you can’t obtain items and can’t attack

If you want to sell efficiently, staying under weight thresholds is not “quality of life”—it’s a direct profit strategy.



The Currencies You’ll Encounter When Selling Items


Legend of YMIR uses multiple currencies and token-linked resources. Knowing what you’re earning from each market helps you choose where to sell.

Silver

Silver shows up everywhere: crafting costs, registrations, upgrades, and more. Even systems like Norn’s Treasure registration consume Silver depending on grade.


Diamonds

Diamonds are a premium-style currency that also appears in trading flows. Trade Station proceeds are settled into Diamonds, and Region Trade Station can operate in either Diamonds or WEMIX modes depending on what you choose and what’s listed.


WEMIX and gWEMIX

Legend of YMIR’s tokenomics includes gWEMIX, a core in-game token obtained through specific content. It can be exchanged/sold through official systems and is designed to connect in-game activity with the broader WEMIX ecosystem.


Yggdrasil Coins, Season Coins, and Tokenomics Systems

Some progression systems rely on coin types and seasonal resources. For example, NFI equipment crafting and enhancement systems reference Yggdrasil Coins and Season Coins, which can influence what players farm and what they buy.



Where You Can Sell Legend of YMIR Items


Trade Station: The Daily Marketplace for Tradable Loot

The Trade Station is where most players start selling. It lets you sell tradable items you own or buy items listed by other users within the same server group.

Unlock requirement: Complete the Saga “The Disappeared Item of the Trade Station.”

How selling works:

  • Open Menu → Trade Station
  • Select an item to sell and open the registration screen
  • The UI shows pricing info such as recent average unit price, current minimum price, and unit price guidance
  • Set quantity and total sale amount
  • Confirm the listing and pay the registration fee

Important fee rule: if you cancel a listing to retrieve the item, the listing fee is non-refundable.

A pro feature sellers should use: Trade Station includes a Transaction History view that shows buy/sell history for the past two weeks (up to 200 records). This is incredibly useful for learning what actually sells versus what just sits on listings.


Region Trade Station: High-Value Listings and Wallet-Linked Trading

The Region Trade Station expands the market to a region-wide exchange. It includes certain grades of tradable items, season-related items, NFI items, and even coins. l

Like the Trade Station, it shows pricing info and supports search/browse—but it adds two seller-critical mechanics:

  • You can select the currency mode (WEMIX/Diamond) for buying and selling.
  • Unlike the Trade Station, you must link your wallet to register and purchase items with WEMIX.

Why it matters: the official economy overview emphasizes that only high-value items can be registered in the Region Trade Station and positions WEMIX as a core transaction currency for that tier of trading. l

Fees to plan around: tokenomics policies list a Region Trade Station fee of 18.49% of the sale amount. That means pricing isn’t just “what you want”—it’s “what you’ll actually receive after fees,” so build the fee into your net-price expectations before you list.


Station: Selling gWEMIX and Settling in WEMIX

The Station is for gWEMIX sellers. You register gWEMIX for sale and settle in WEMIX.

Seller detail most people miss: you can set the amount you want to sell, but you can’t set the sale price (it’s system-defined).

Tokenomics policies also describe exchange limits and other guardrails (like daily caps and settlement caps). For example, they note a global daily settlement cap of 100,000 WEMIX and a per-account daily cap of 100 WEMIX, and they describe that listed gWEMIX can be auto-purchased after 14 days with a 30% fee applied upon purchase. Use these rules as a planning tool: gWEMIX selling is deliberately controlled to keep supply predictable and the economy stable.


NFT Items: Turning Item NFTs Into In-Game Items (Then Into Market Power)

Legend of YMIR supports Item NFTs as part of its blockchain economy. You can obtain Item NFTs from event rewards or other official channels and convert them into in-game items through the Unseal process.

Two seller-critical rules:

  • Once you unseal an Item NFT, it becomes bound to the character that unsealed it and cannot be resealed for marketplace trading.
  • Wallet behavior matters: once you use TOKEN features (like NFT unsealing or Station), the linked wallet can become locked and no longer changeable.

So NFT items are powerful—but they require careful planning. Unseal only when you’re confident you want the item for that character’s progression.



What Items Usually Sell Best (And Why Buyers Pay for Them)


Successful selling is less about “list everything” and more about listing what solves problems for other players. In Legend of YMIR, buyers usually pay to:

  • Upgrade damage/survivability quickly
  • Finish enhancement and crafting loops without grinding
  • Complete collections that apply lasting effects
  • Prepare for PvP windows, inter-server activity, or weekly content pushes

High-demand items tend to fall into these categories.


1) Class-Fit Weapons and Equipment

Legend of YMIR’s global release highlights five playable classes: Berserker, Warlord, Skald, Völva, and Archer.

Because players build around class-specific gear requirements, weapons and equipment that match popular classes tend to sell faster than generic loot. Even if two items are the same grade, the one that fits a widely-played class often moves first.


2) Runes and Enhancement-Adjacent Items

Your Bag separates Runes as a dedicated category, which is a big hint: players treat them as meaningful power pieces, not random drops.

If runes (or rune-adjacent upgrade resources) are tradable in your build stage, they often have consistent demand because they improve combat power without forcing a full gear replacement.


3) Crafting Inputs and Crafting Outputs

Crafting is a major value-conversion tool. The crafting system explicitly supports crafting cards, weapons, equipment, and more, showing required materials and currency for each craft.

This creates two parallel markets:

  • “finished goods” (crafted gear/cards)
  • “ingredients” (materials required to craft those goods)

Ingredient markets can be extremely reliable because even when gear prices fluctuate, players still need materials to keep rolling the crafting loop.


4) Collection Items That Enable Permanent Gains

Collections can apply effects and drive long-term progress. The collection system lets players check an item’s acquisition methods and see Trade Station listings/prices from within the interface.

That means collections quietly create steady demand: players buy “boring” items because those items unlock meaningful, lasting benefits.


5) Tradeable Rare+ Equipment for Refining

Refine systems can turn tradeable Rare-grade-or-higher equipment (excluding NFI equipment) plus a Refining Stone into a coin, with a displayed refinement chance.

This is a strong demand driver: when players chase coin outcomes, they may buy tradeable gear as refining material—especially when their own drops aren’t enough.



Keep, Sell, or Dismantle: A Simple Seller Decision Framework


One of the fastest ways to become a consistent seller is to stop thinking “sell or keep” and start thinking in three lanes:

Lane 1: Keep (Power Now)

Keep items when they immediately increase your combat power, help you clear a new tier of content, or complete a build-critical gap.


Lane 2: Sell (Value Now)

Sell items when:

  • they’re tradable and in-demand
  • you already have equal-or-better gear
  • the item’s market value will fund your next upgrade faster than keeping it


Lane 3: Dismantle (Progress Fuel)

Dismantling is a real part of the loop. Your Bag menu includes a dedicated Dismantle feature that shows the items you’ll receive after dismantling selected items, with batch selection options.

Important precautions for sellers:

  • Dismantled items cannot be recovered
  • Discarded items cannot be recovered

A good rule: dismantle items that are not tradable and not useful for your build, especially if they contribute to bag weight issues. Then sell the tradable items that your build doesn’t need.



Step-by-Step: How to List Items Correctly (Without Losing Money to Fees)


Below is a practical listing checklist that works for both Trade Station and Region Trade Station.

Step 1: Confirm the Item Is Tradable

Use the Trade Station icon in your Bag as a quick filter.

If the item is bound or lacks tradable status, shift it into “keep or dismantle,” not “sell.”


Step 2: Use the Built-In Price Signals

Both Trade Station and Region Trade Station provide pricing references when listing:

  • recent average unit price
  • current minimum price
  • unit price guidance

Treat these like your built-in market scanner.


Step 3: Choose a Listing Goal

Every listing should have one goal:

  • Fast sale (near minimum)
  • Fair value (between average and minimum)
  • Premium (above minimum when supply is thin)

Sellers who “randomly pick a price” usually pay more fees, cancel more listings, and earn less long-term.


Step 4: Set Quantity for Real Buyers

If an item stacks (materials, consumables), avoid listing only huge stacks. Many buyers want to top off a recipe or finish a collection requirement. Smaller stacks increase your buyer pool and often sell faster.


Step 5: Confirm Fee Impacts Before You Click OK

Trade Station explicitly warns that cancellation returns the item but the listing fee is non-refundable, and the registration flow includes a confirmation step that shows total sale amount and registration fee.

Treat it like a real marketplace: measure twice, list once.



How to Price Legend of YMIR Items Like a Market Maker


Pricing is where most sellers accidentally donate value to resellers. Here are strategies that work consistently.

Use “Recent Average” as Your Anchor

Average reflects completed sales, not just hopeful listings. If your item is steady demand (materials, collection pieces), pricing near average is often the best long-run strategy.

Use “Current Minimum” to Control Speed

Minimum price is your speed dial:

  • match or slightly undercut for quick turnover
  • price above minimum when supply is clearly low

The goal isn’t “always undercut.” The goal is “sell at the price that matches your timeline.”

Use Your Own Transaction History

Trade Station’s Transaction History includes buy/sell records for up to two weeks, including unit transaction amount, transaction amount, settlement amount, and time.

That’s free market research. If you want to sell better than the average player, look at your own real sale data and adjust your posting windows.

Price With Fees in Mind

Fees are part of the system. Tokenomics policies describe formal fees and caps for certain trading flows (like Region Trade Station fees and Station-related fees). l

In practice, that means the “headline price” isn’t what you receive. Great sellers price to protect their net outcome, not to win a screenshot.



How to Farm Tradeable Items Faster (So You Always Have Something Worth Listing)


Selling begins with supply. The best sellers aren’t always the luckiest—they’re the ones who choose content that produces tradable outputs consistently.


Hall of Gold: A Structured Path to gWEMIX Pieces

The in-game dictionary describes Hall of Gold as content where you can obtain gWEMIX shards, and it shows a server total gWEMIX piece drop pool plus remaining time and expected rewards.

It also includes both common and inter-server regions, and it notes that default time resets weekly (Monday 04:00 UTC+8).

Tokenomics policies add important planning details: Hall of Gold has a daily default time (with shared time between common and inter-server), and gWEMIX piece drops are subject to caps/taxes depending on systems and events.

Even if you’re not selling gWEMIX directly, players chasing tokenomics often increase demand for supporting gear and materials—creating indirect selling opportunities.


Refine: Turning Tradeable Gear Into Coin Outcomes

Refine (NFI) systems include:

  • refining NFI equipment by consuming one of two same-level pieces
  • coin refining using tradeable Rare+ equipment plus Refining Stones
  • and a dedicated gWEMIX refine function where 100,000 gWEMIX Pieces → 1 gWEMIX l

If you’re farming tradeable Rare+ gear, you’re farming something the market can use for multiple purposes (equipment upgrades, refining loops, or resale).



Crafting: Converting Materials Into Market-Ready Items

Crafting is one of the cleanest ways to turn time into value because it gives you control:

  • farm materials efficiently
  • craft during low-demand windows
  • list outputs during demand spikes

The crafting interface clearly shows craftable item types and required materials/currency, which makes it easy to plan a repeatable “craft → sell” pipeline.


Collections: The Low-Drama Income Stream

If you want consistent, low-stress selling:

  • farm collection-linked items
  • list them in buyer-friendly quantities
  • rely on long-term demand rather than short-term hype

Because collections surface Trade Station prices inside the system, players often buy missing pieces instead of grinding them.



Wallet Linking and Seller Security (Especially for Region Trade Station and NFTs)


If you plan to use Region Trade Station WEMIX mode, Station selling, or NFTs, wallet linking becomes part of the workflow.

The Rules You Should Treat as Permanent

According to the in-game dictionary:

  • NFTs are available from Level 7 and above
  • Each game account can be linked to only one wallet type (WEMIX PLAY)
  • Once you use TOKEN features (Token minting, NFT unsealing, Station, Coin Bag, etc.), the linked wallet can become locked and cannot be changed
  • Region Trade Station requires wallet linking, and WEMIX purchases/sales won’t work without it


Seller Security Habits That Prevent Disaster

  • Never share passwords, verification codes, or wallet recovery phrases
  • Don’t trust “support” messages in DMs
  • Use official in-game systems instead of improvised trades
  • Treat any “middleman” requests as a scam risk unless you fully trust the process

A seller with strong security habits can trade for months without drama. A careless seller can lose everything in one mistake.



How BoostRoom Helps You Sell Legend of YMIR Items Faster


BoostRoom exists for players who want results without wasting weeks learning everything the hard way. Selling isn’t just about clicking “Register Sale”—it’s about building an engine: better farming, better listing, better progression.


BoostRoom Farming Support for Tradable Loot

If you want a stable inventory pipeline, BoostRoom can help you:

  • prioritize content that produces tradable outcomes
  • plan routes based on your class, level, and goals
  • reduce downtime from bag overflow and inefficient farming loops
  • push into better-tier content faster (which usually means better-tier sellable drops)


BoostRoom Pricing and Listing Coaching

The game gives you data like average unit price and minimum price. BoostRoom helps you turn that data into strategy:

  • when to list for fast turnover vs premium pricing
  • how to avoid fee loss from cancellations
  • how to pick stack sizes that sell
  • how to use your Trade Station transaction history as your own “market research dashboard”


Progression Services That Improve Drop Quality

Your best sales come from higher-tier content access:

  • stronger builds unlock better farming opportunities
  • better gear unlocks better parties, dungeons, and competition outcomes
  • better outcomes generate better loot—and better loot sells

BoostRoom helps you build that momentum so your account becomes a consistent seller, not a one-time lucky drop story.



Advanced Seller Tactics (For Players Who Want to Dominate the Market)


1) Build a Two-Inventory System

Split your mindset into:

  • progress items (bound gear and anything that directly improves your power)
  • market items (tradable loot you’re willing to convert into Diamonds/WEMIX)

This prevents the most common seller mistake: hoarding items that should be funding your upgrades.


2) Sell “Solutions,” Not Random Loot

Ask: what problem does this item solve?

  • a crafting bottleneck
  • a refinement material shortage
  • a class gear gap
  • a collection requirement
  • a tokenomics progression need

If you can name the problem, you can predict demand—and price accordingly.


3) Use Region Trade Station for Signal Items

Because it’s region-wide and includes higher-tier/coin-linked listings, Region Trade Station is best for items where scarcity and visibility matter.

If your item is “good but common,” Trade Station often gives better turnover.


4) Time Listings Around Reset Behavior

Daily and weekly rhythms change demand. Daily Missions reset at 4:00 AM server region time, and certain tokenomics content has weekly reset timing.

Listing near these windows can capture players who are racing to complete goals.


5) Understand WEMIX PLUS Incentives

WEMIX PLUS gives benefits based on WEMIX-related activity. The dictionary notes:

  • 30% of WEMIX spent in Region Trade Station credited as Plus Points
  • 10% of held Plus Points deducted monthly (server region time)

Even if you don’t chase Plus Points, these incentives can influence buyer behavior and spending bursts—useful information for timing premium listings.



Why Your Item Isn’t Selling (And What to Do About It)


If your listing isn’t moving, don’t panic-cancel and relist repeatedly (that burns fees). Use a calm troubleshooting approach.

Reason 1: You Listed in the Wrong Market

Some items do better in Trade Station (steady turnover) while others need Region Trade Station visibility. If the item is truly high-value, consider whether region-wide demand is required.


Reason 2: Your Quantity Doesn’t Match Buyer Needs

If you listed a huge stack, break it into smaller stacks next time. Buyers frequently want “enough to finish something,” not “enough for a warehouse.”


Reason 3: You Priced Against the Market’s Real Behavior

Use the built-in average and minimum price references. If you’re far above both, your item may sit. If you’re far below both, you may sell instantly—but you’re probably donating profit to resellers.


Reason 4: Demand Is Temporarily Low

Markets move in waves. If you’re selling an item tied to specific content (refining loops, tokenomics windows, seasonal systems), demand may spike later. Consider holding one or two premium items for the next surge instead of forcing a bad price today.


Reason 5: You’re Competing With “Undercut Spam”

Sometimes a few sellers flood the market with low prices. That doesn’t always represent true value—it represents impatience. If you don’t need instant Diamonds, list slightly above spam and wait for the floor to clear.



Common Mistakes That Kill Your Profit (And How to Avoid Them)


Mistake 1: Listing Without Checking the Market Data

The selling UI shows average and minimum prices for a reason—use it every time.


Mistake 2: Undercutting Too Hard

Undercutting by a tiny amount often sells just as fast as undercutting by 10–20%. Massive undercuts mostly help resellers and hurt you.


Mistake 3: Paying Fees Over and Over

Because cancellation can cost you the listing fee, repeated relisting is expensive.

List correctly the first time, then adjust only if the market truly changes.


Mistake 4: Letting Your Bag Control Your Decisions

If you’re overweight and can’t loot or fight, you’re losing income. Keep weight under control by selling or dismantling deliberately.


Mistake 5: Rushing Wallet Decisions

NFT unsealing and token features can lock wallet behavior. Don’t rush. If you’re not sure which character should receive an NFT item, wait until you are.



FAQ


Can I sell any item I loot in Legend of YMIR?

No. Not everything is tradable, and many items exist as bound versions that can’t be listed. Focus on items marked as tradable and use non-tradable items for progression or dismantling.


How do I quickly tell if an item is tradable?

Check your Bag: items can display a Trade Station icon indicating tradable status.


What’s the difference between Trade Station and Region Trade Station?

Trade Station is server-group trading for tradable items. Region Trade Station is a region-wide exchange that includes certain item types/grades and coins, and it requires wallet linking (especially for WEMIX mode).


Do I need a wallet to sell items?

For Trade Station selling, wallet linking isn’t described as a requirement. For Region Trade Station and token/NFT features, wallet linking is required for WEMIX-based actions.


Can I sell in Diamonds or in WEMIX?

Region Trade Station supports choosing a currency type (WEMIX/Diamond) for buying and selling in that market mode, while the broader economy design positions WEMIX as central to high-value trading.


What is gWEMIX and how do I sell it?

gWEMIX is a key token/currency in Legend of YMIR’s tokenomics. The Station lets you register gWEMIX for sale and settle in WEMIX, and the sale price is not set by the user.


How do I convert gWEMIX Pieces into gWEMIX?

The refine system describes refining 100,000 gWEMIX Pieces into 1 gWEMIX.


Are listing fees refundable if I cancel?

Trade Station explicitly notes the listing fee is non-refundable if you cancel to retrieve your item.


How can I track what’s selling well for me?

Use Trade Station’s Transaction History, which shows your buy/sell records for up to two weeks (with unit amounts and times).


What should I do if my bag is too heavy while farming?

Sell tradable items and dismantle low-value non-tradables. Bag weight penalties can reduce movement and even stop looting/attacking at extreme weight levels.


How can BoostRoom help me sell items without wasting time?

BoostRoom helps you target the best content for tradable loot, optimize builds for better drops, and apply pricing/listing strategy so you sell faster with fewer fee losses.



Start Selling Smarter Today


Selling Legend of YMIR items isn’t just “posting loot.” It’s a skill loop: keep your bag clean, farm the right content, craft intelligently, list with purpose, and reinvest into your character so your next farming session produces even better inventory.

If you want to accelerate that loop, BoostRoom is ready to help with farming plans, progression support, and seller-focused coaching—so you can turn your time in Legend of YMIR into real in-game value consistently and safely.

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