What “Good Healing” Really Means 🎯
- Proactive > Reactive: you don’t wait for bars to drop—you flatten damage before it lands.
- One-for-one trades: you never dump three cooldowns to solve a one-CD problem.
- Position = EHP: smart positioning prevents more damage than any heal spam.
- Triaging with intent: you save the ally that keeps your win condition alive.
UI, Keybinds & Readability (Set This Up First) 🖥️
- Turn off visual clutter. Make HP numbers big and legible, and enlarge debuff stacks.
- Always see: enemy cast bars, ally defensives, your major CDs.
- Keybinds: cleanse/interrupt/stun/external save on Q/E/R/F or easy mouse mods.
- Sound cues: enable “important cast start” and “ally HP critical.” Disable spammy ticks.
Damage Profiles & How to Read Them 📜
Different fights demand different plans. Learn to identify:
- Scripted Waves: predictable AoE every X seconds. Solution: timeline with mitigation → throughput rotation.
- Front-Loaded Burst: big hit then calm. Solution: pre-shield → DR → throughput then triage.
- Attrition: long, steady pressure. Solution: efficient casts, mini-CDs, mana pacing.
- Random Spikes (PvP/pulls): keep targeted saves ready; don’t burn raid-wides on chaos.
The Cooldown Framework 🧰
Group your tools by job:
- Mitigation CDs (DR/Barriers): used before the hit to flatten damage.
- Throughput CDs: big healing amps for scripted waves or clutch recoveries.
- Targeted Saves (Externals): single-ally lifesavers.
- Tempo/Utility: movement, cast protection, resets, dispels.
Order of operations: Mitigation → Throughput → Triage. Flatten first, top second, fix leftovers last.
Building a Cooldown Map (The Timeline Method) 🗺️
- Write down every major hit (boss abilities, add spawns, “go” windows) with timestamps.
- Place mitigation on the earliest consistent waves; spread them evenly.
- Place throughput 1–2 waves later to catch staggered or residual damage.
- Reserve one targeted save for each “lethal” event (tankbuster, marked player).
- Sanity check: if two major hits are 20s apart, stagger CDs; don’t stack “just in case.”
Example (6-minute boss):
- 0:30 AoE → Barrier/DR.
- 1:00 AoE → Throughput.
- 1:30 Tankbuster → External.
- 2:00 AoE → Barrier/DR.
- 2:30 Adds explode → Throughput + ground.
- Repeat the loop; adjust if your kill time shifts.
Triage Like a Pro (Who Gets Saved First) 🚑
- Guaranteed Lethal (targeted mechanic ticking to zero).
- Tank / Space Holder (if they die, the field collapses).
- Win-Con Player (battle res, group DR, key interrupts).
- Multi-target Efficiency (one GCD that stabilizes several).
- Top-offs (only when it doesn’t risk #1–#4).
Rule of thumb: Two people at 35% > one person at 10% if neither will die in the next second.
Positioning & Movement – The Real Defensive Stat 🧭
- Line-of-Healing: position to see tank + melee without eating cleaves.
- Anchor Rotations: pick a pillar/ramp and rotate with the group, not through them.
- Triangle Spacing: form a loose triangle with tank and ranged; one step = LoS to both.
- Pre-HoT before moving; use speed boosts to re-establish a cast lane fast.

Cleanses & Debuffs – Discipline Over Panic 🧪
- Kill debuffs first: healing reduction, stuns/roots during danger, ticking % HP.
- Batch cleanses when safe (2–3 targets at once).
- PvP bait: fake a big cast, force their silence/interrupt, then cleanse safely.
Resource Mastery – Mana Is a Cooldown 💧
- Aim for target mana at key boss HP breakpoints (e.g., 70% mana by 60% boss HP).
- Use potions/regens during lulls, not when everything is on fire.
- Overhealing >0.4 means your CDs are mistimed or you’re late on mitigation.
Healer Archetypes & Synergy 🔗
- Barrier/DR Healers: excel at flattening waves; pair with a throughput partner.
- HoT Sustain Healers: smooth attrition; pair with burst or external-heavy healers.
- Burst Healers: perfect for add explosions; rotate on a 60–120s cadence.
- External-Rich Healers: own tankbusters and “save that DPS” moments; call your timings.
Duos that feel great: DR + Throughput, HoT + Burst, External-rich + AoE pump.
Micro Skills That Win Fights 🧠
- Pre-cast just before the hit; cancel if the damage is delayed.
- Stutter step: move on GCDs, stand still on cast bars.
- Weave utility: slow/knock to reduce incoming damage—a prevented hit is infinite HPS.
- Target swap speed: mouseover macros for spot heals and cleanses.
Dungeon & Raid Specific Tips 🏰
Dungeons/Fractals (5-man):
- Call an interrupt order; missed casts cause more HPS than any heal.
- Stagger tank externals: yours on pull 1, tank’s DR on pull 2, yours on mini-boss.
- Pace pulls around your regen windows—ask for 5s before a chain pull.
Raids:
- Assign ownership: one healer owns mitigation windows, another owns throughput, a third floats triage/cleanses.
- Post your CD timeline in raid chat pre-pull.
- Battle res discipline: res the role that restores your win condition.
PvP Healer – Dictate the Tempo 🥊
- Pre-HoT the focus target; track enemy burst cooldowns.
- Peel first, save second: a slow/knock can prevent the entire kill window.
- Trade 1-for-1 with enemy goes. If they commit major burst, answer with one defensive.
- Reset calls: “Kite for 5, wall in 10, re-engage on my go.” Your voice sets rhythm.
Playbook Templates (Plug-and-Play) 📒
30s AoE Cycle
- Wave 1: DR/Barrier + instant AoE.
- Wave 2: Throughput + pre-HoTs.
- Wave 3: DR + ground heal.
- Wave 4: Throughput + targeted save.
- Repeat.
Tankbuster → Add Explosion
- T-5s: External + pre-shield on tank.
- T+0s: instant single + light DR on melee.
- T+6s: Throughput + ground + knock/slow control.
- T+12s: Triage, then drink if scripted lull.
Kiting Phase (Spread DoTs)
- Pre-HoT everyone; place grounds on move spots.
- Rotate efficient casts, batch cleanses, save throughput for regroup.
Communication – Short Calls that Win 🗣️
- “Barrier next wave.”
- “External tank in 3.”
- “Don’t stack CDs—mine now, yours next.”
- “Reset right 5s, re-go on me.”
Practice Plan (60 Minutes) ⏱️
- 15m UI pass: make HP/debuffs readable; bind externals, cleanse, interrupt.
- 20m timeline sim: on a dummy, press DR at 0:30/1:00, throughput at 0:45/1:30, triage between.
- 10m movement drill: circle a pillar; keep LoS to two “allies,” cast without panic.
- 15m review: after a wipe, answer: What killed us? What CD would have flattened it? Adjust.
Checklists ✅
Pre-pull: timeline posted, externals assigned, regen on keybind, personal defensive reachable.
During: pre-HoT before movement, one-for-one trades, call resets before panic.
Post: pick one mistake to fix next pull (late barrier, wasted throughput, missed cleanse).
Troubleshooting (Why Did We Wipe?) 🧩
- Everyone low, OOM: mitigation too late; shift DR earlier.
- One ally keeps dying: assign a targeted save to that mechanic; adjust pathing.
- Random deaths: over-movement/LoS issues; tighten formation, simplify routes.
- Overhealing 50%: you’re stacking CDs—spread them across waves.
Mini-FAQ ❓
Should I save big CDs for emergencies? - Plan them on scripted damage; emergencies shrink when your plan is solid.
How do I heal while moving? - Pre-HoT, use instants during travel, and anchor quickly for the next cast lane.
What stat spread is best? - Favor haste/cast-speed for smoother triage, then augment with mastery/vers or crit depending on your class’ kit.
Conclusion – Heal Smarter with BoostRoom ❤️
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