What “Best Spots” Means in Midnight (So You Don’t Waste Time)
“Best spots” can mean three totally different things—so you’ll get better results if you pick the right definition for your goal:
- Best for leveling the profession fast: High node density + low interruption + easy resets.
- Best for steady profit per hour: Routes that avoid downtime, deaths, and dismounts.
- Best for rare procs and premium mats: Higher-risk paths, special node types, or mechanics that trade safety for spikes.
This guide gives you all three for each gathering type—so whether you’re power-leveling day one or casually farming between dungeon queues, you always have a route that makes sense.

Midnight Gathering Changes You Should Know Before You Farm
Midnight’s gathering isn’t a copy-paste of the previous expansion. Several beta-tested changes directly affect what “good farming” looks like.
- Herbs are no longer zone-specific (you’re less locked into one zone for one herb).
- Herb material quality is simplified into two tiers (instead of a wider spread).
- No hidden herbs / fewer “gimmick unlock” steps for baseline gathering.
- Refining-style upgrades (turning low tier into high tier) are removed for Herbalism in current testing, shifting value toward route efficiency and specialization choices.
- Some “Wild” nodes can be overloaded, spawning elite enemies (meaning: “overload everything” is not automatically efficient).
- Skinning gets a huge quality-of-life shift: Track High Value Beasts becomes a base tool, and those high-value targets can yield much larger skin counts per corpse than typical mobs.
The big takeaway: your route is your build. In Midnight, the best gatherers don’t just farm—they farm with a plan.
Your Pre-Farm Setup Checklist (Do This Once, Benefit All Season)
Before we jump into zone routes, set yourself up so every minute in the field becomes more materials and less frustration.
- Keep your bags empty. Gathering sessions end early when you’re forced to hearth because you’re full.
- Commit to one primary loop per session. Swapping zones every 5 minutes is the fastest way to get “nothing done.”
- Choose your “risk tolerance.” If you’re solo and undergeared, you’ll earn more by staying alive than by chasing the scariest nodes.
- Build around movement. In Midnight testing, movement and vigor efficiency matter because Skyride speed affects how fast you hit the next node.
If you want a simple mantra: Less stopping. More tagging. Fewer resets.
Herbalism: The Best Spots and Loops (Low Stress → High Value)
Herbalism in Midnight is trending toward consistency. With fewer quality tiers and less zone-locking, your goal becomes:
- hit more nodes per hour
- keep your “downtime” close to zero
- pick special interactions only when they’re actually profitable
Herb Loop Type A: The “Green Lane” (Fast Leveling + Steady Mats)
This is your baseline herb route style for early expansion and casual sessions.
What it looks like
- A wide loop following roads, gentle slopes, and open clearings
- Frequent “micro detours” (10–20 seconds) for visible nodes
- Minimal fighting and minimal vertical climbing
Why it’s strong
- Works even with heavy competition
- Doesn’t depend on any single hotspot
- Keeps your pace stable, which matters when sharding is unpredictable
Where to run it
- Eversong Woods and Zul’Aman are strong early choices in beta impressions because gatherers reported plentiful herb nodes while skilling up there.
Herb Loop Type B: The “Lightfused Sweep” (Efficiency + Rare-Ingredient Rhythm)
In current testing, herb gathering includes interactions tied to lightfused nodes and “motes of light” behavior. This route style focuses on keeping momentum while still collecting the extras.
What it looks like
- A loop that passes through bright, open corridors where it’s easier to see node spawns and quickly reposition
- A “don’t stop twice” approach: gather, grab the extras if they land safely, move
When it’s best
- You have enough survivability to avoid losing time to random damage
- You’re farming for higher-value procs and side drops while still keeping node count high
Herb Loop Type C: “Overload-Optional” (High Risk, Not Always High Reward)
Some herb nodes can be overloaded, and in beta feedback, overloading certain “Wild” herb nodes can spawn a very dangerous elite. That makes one rule essential:
If overloading slows you down or kills you, skip it.
An overload that costs you one death is a net loss versus gathering three normal nodes.
Smart overload rules
- Overload only when you’re confident you can win fast (or you have help nearby).
- If you’re on a squishy build or undergeared, treat overloads as “bonus content,” not your main income.
- If players are already fighting the spawn, join in—shared effort turns risk into profit.
Mining: The Best Spots and Loops (Cliffs, Ridges, and Respawn Lanes)
Mining routes live and die on one truth: ore prefers edges. In most modern zone designs, the most reliable ore density shows up along:
- cliff lines and rock faces
- ridge ridgelines
- broken terrain near caves and fissures
- transition borders between sub-biomes
In beta feedback, miners also reported very abundant nodes in Eversong Woods and Zul’Aman, which makes them ideal for early leveling and repeatable circuits.
Ore Loop Type A: The “Ridge Rail” (Most Reliable Ore/Hour)
This is the gold-standard mining route style: ride the high line, harvest the edges, never drop into a pit without a plan.
What it looks like
- A loop along mountain edges, elevated plateaus, and cliff rings
- Occasional descents only when you see multiple nodes in one pocket
- A predictable “return line” that brings you back to your starting elevation
Where it shines
- Zul’Aman (mountain-heavy structure naturally supports ridge rails)
- Voidstorm (dangerous terrain makes high-lines safer and faster than low wandering)
Ore Loop Type B: The “Two-Altitude Circuit” (When Competition Is High)
If lots of players are mining the same easy loop, stop fighting over scraps. Instead, run a two-layer circuit:
- high ridge sweep
- quick drop to a lower rock belt
- return to ridge line
Why it works
- Other miners often stay on one layer
- You “see” nodes they never pass
- The loop stays stable even when the zone is crowded
Ore Loop Type C: Wild Node Overload (Only When It’s Fast)
Like herbalism, mining can involve “Wild” nodes that spawn elite threats when overloaded. In beta feedback, mining overload spawns were reported as manageable for some tankier specs—still, the same logic applies:
Overload is only good when it’s quick.
If the fight takes longer than the value of 2–3 extra nodes, you’re losing efficiency.
Skinning: The Best Spots and Loops (High Value Beasts Change Everything)
Skinning in Midnight is shaping up to be the most “route-smart” gathering profession because of High Value Beasts (HVB) tracking.
Instead of farming tightly packed mobs forever, you can now prioritize:
- finding HVB targets
- killing them quickly
- moving immediately to the next HVB signal
In beta testing notes, HVB targets can yield significantly more raw materials per skin than normal mobs, which means your best skinning “spot” isn’t one camp—it’s your ability to chain targets.
Skinning Loop Type A: The “HVB Patrol” (Best for Most Players)
What it looks like
- A loop through areas with frequent beast presence
- You follow HVB indicators and only stop for “worth it” kills
- You avoid getting stuck in long, slow combat loops
Why it’s strong
- Less downtime than mass-pulling
- Better yields per kill when HVB targets chain well
- Works great solo
Skinning Loop Type B: The “Beast Belt” (Steady Leather + Predictable Pulls)
If HVB targets aren’t chaining well (or your shard is empty), run a beast belt loop:
- follow a perimeter where beast packs naturally respawn
- kill small clusters quickly
- skin and keep moving
- do not stand still farming one spawn point unless it’s clearly outperforming your loop
Skinning Loop Type C: The “Rare-Mat Window”
In current testing, skinning specialization options include tools and cooldown-like effects that can guarantee or improve chances for special outcomes. The best way to use these is not to spam them on random mobs—it’s to save them for:
- HVB targets
- tougher beasts that are worth the skin
- moments when you can chain multiple good kills right after
Your rule
If the kill is slow and the skin is weak, you’re wasting your best windows.
Zone-by-Zone: Best Gathering Spots in Midnight
Now let’s turn the route logic into zone-specific action. Since exact node coordinates can change, each zone section gives you the best gathering “lanes”—the shapes of routes that consistently produce results.
Eversong Woods: Best Loops for New Gatherers and Fast Skill-Ups
Eversong’s biggest gathering advantage is smooth travel. When a zone is easy to move through, your materials per hour go up—even if the “hotspot density” is average—because you spend less time fighting terrain.
Best Eversong gathering lanes
- Road-and-clearing herb lane: Follow open corridors and gentle slopes so you can spot nodes early and keep moving.
- Edge-rock mining lane: Run cliff-adjacent borders and rocky transitions—ore routes love edges.
- Beast roam skinning lane: Don’t camp. Patrol. Follow beast population corridors and chain HVB targets.
When Eversong is the best choice
- You’re leveling Herbalism or Mining early
- You want low stress and consistent node access
- You’re farming while multitasking (queues, chatting, watching something)
Zul’Aman: Best Zone for Ridge Mining and Mixed Herb/Ore Routes
Zul’Aman is naturally built for gathering because it’s a landmark-heavy, vertical zone. That’s great for miners and also great for herbalists who prefer sweeping loops that don’t double back constantly.
Best Zul’Aman gathering lanes
- Ridge rail mining loop: Stay high along mountain lines; drop only for visible clusters.
- Temple-to-temple mixed route: Use major landmarks as anchors so your loop stays consistent.
- Forest edge herb sweep: Herb routes perform well along transitions—where forest meets open spaces or water.
When Zul’Aman is the best choice
- You want to farm ore efficiently without feeling lost
- You want a mixed herb/ore route that stays dense
- You’re okay with a little more vertical movement for better consistency
Harandar: Best for “Pocket Farming” and Skinning Chains
Harandar’s identity is layered terrain and dense life. That usually means two things for gatherers:
- you can find profitable “pockets”
- you can also waste time if you wander without a plan
Best Harandar gathering lanes
- Pocket farming loops: Choose one sub-region and clear it fully (herbs + ore + HVB targets), then reset to the next pocket.
- Root-and-bridge travel lines: Use high travel lines for movement, then drop into a pocket only when you see multiple objectives.
- HVB chain routes: Harandar-style zones tend to reward mobile skinning—perfect for high value beast tracking.
When Harandar is the best choice
- You like focused 15–25 minute “pocket runs”
- You want skinning to feel dynamic instead of grindy
- You’re farming while also completing side activities and don’t want to commit to an hour-long circle
Voidstorm: Best for Risk-Reward Farming (When You’re Ready)
Voidstorm is the zone where gathering becomes a survival puzzle. The terrain encourages smart movement: high lines, planned drops, and resets before things spiral.
Best Voidstorm gathering lanes
- Ridge highway loop: Run high ridges to avoid dangerous low pockets and reduce accidental pulls.
- Planned drop pockets: Drop into a gorge only when you can clear multiple nodes quickly—then leave immediately.
- Short “burst sessions” (10–15 minutes): Voidstorm often rewards short, focused runs more than long wandering sessions.
When Voidstorm is the best choice
- You’re geared enough to survive unexpected fights
- You want a riskier route that can feel less contested
- You prefer intense, focused farming over relaxed looping
Best Spots by Goal: Pick Your Route Like a Pro
If you want the fastest “decision tree,” use this.
Best for Herbalism Leveling
- Start in Eversong Woods or Zul’Aman with a wide loop.
- Ignore risky overload fights until you’re comfortable.
- Prioritize node count per hour over “fancy interactions.”
Best for Mining Efficiency
- Run a ridge rail loop in Zul’Aman first.
- If crowded, switch to a two-altitude circuit.
- Overload only when it’s fast.
Best for Skinning Materials
- Build your route around High Value Beast tracking.
- Prefer zones where beast packs are easy to chain (pocket farming > camping).
- Use cooldown-like “guarantee” effects on HVB targets, not trash mobs.
Best for Mixed Herb + Ore
- Pick one zone and do a single cohesive loop instead of bouncing.
- Use Zul’Aman for ridge-focused mixed circuits.
- Use Eversong when you want low stress and smooth travel.
Profit and Efficiency Tips That Actually Matter
A few practical habits can add more materials than any “secret spot.”
- Don’t fight for nodes. If a loop is crowded, change altitude, reverse direction, or swap zones.
- Farm in blocks. A clean 20-minute loop beats 60 minutes of distracted wandering.
- Minimize combat. Every “unnecessary kill” is a missed node.
- Loot fast, move faster. The best gatherers don’t linger.
- Treat overloads like optional content. If it slows you down, it’s not a farming tool—it’s a time trap.
BoostRoom: The Fastest Way to Turn Gathering Into Progress
Gathering is powerful, but it’s even better when it supports your bigger goals: crafting, gearing, weekly progression, and making your playtime feel productive. BoostRoom helps you use gathering as a tool—not a chore—by aligning your route planning with what you actually want out of Midnight.
With BoostRoom, you can:
- Build a personalized farming plan based on your time, profession goals, and risk tolerance
- Combine gathering with weekly objectives so you’re always progressing something
- Get help with profession leveling paths so you don’t waste time or materials
- Stay consistent with your economy and crafting goals without burning out
BoostRoom is a third-party service and is not affiliated with Blizzard Entertainment.
FAQ
Do I need to farm a specific zone for specific herbs in Midnight?
In current beta testing notes, herbs are described as no longer being zone-specific, meaning you’re less locked into one zone for one herb. The most efficient approach becomes “best route density” rather than “best zone for one plant.”
Should I overload every Wild node I see?
No. Overloading certain Wild nodes can spawn strong elite enemies. If the fight slows you down or kills you, it’s more efficient to keep moving and gather normal nodes.
What’s the biggest change for Skinning in Midnight?
High Value Beasts tracking becomes a major focus. High value targets can yield much larger amounts of skins per corpse than normal mobs, which shifts skinning from camping to patrolling.
What’s the easiest zone to start gathering in?
Eversong Woods is a strong starting choice because smooth travel makes it easy to keep a consistent loop and build rhythm, and gatherers reported plentiful nodes there during beta testing.
What zone is best for miners who like efficient routes?
Zul’Aman’s mountain-heavy layout naturally supports ridge-based mining routes, which are among the most reliable loop styles in modern zone design.
How do I avoid wasting time when the zone is crowded?
Change your route shape (reverse direction), change altitude (two-layer circuits), or swap to a different zone loop. Fighting for nodes is usually the worst option.
Is Voidstorm good for gathering or too dangerous?
Voidstorm can be worth it when you’re geared and route-disciplined. The best approach is short burst sessions along ridge highways with planned drops into pockets—avoid wandering.



