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WoW Classic is built using patch 1.12, titled Drums of War, that released on August 22, 2006. The reason for this specific patch, Blizzard has said, is because this patch represents the vanilla version.

But, like the modern World of Warcraft, WoW Classic won’t be a static game that never changes. Blizzard wants to recreate the experience of playing WoW between 2004 and 2006 by releasing updates in Classic on roughly the same schedule as the original.

The idea is that these updates will introduce new dungeons and core features but won’t tinker with specifics like item or ability balance—which will stay the same over the course of WoW Classic’s life, rooted in patch 1.12.

Once WoW Classic launches this summer, Blizzard has plans to roll out six phases of updates that will each introduce new raids, dungeons, items and equipment, and PvP features.

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Despite using Patch 1.12, Blizzard wants to incorporate other vanilla World of Warcraft experiences, which will be released in waves. This is the current roadmap:

  • Phase 1 (Classic Launch): Molten Core, Onyxia, Maraudon
  • Phase 2: Dire Maul, Azuregos, Kazzak
  • Phase 3: Blackwing Lair, Darkmoon Faire, Darkmoon deck drops begin
  • Phase 4: Zul’Gurub, Green Dragons
  • Phase 5: Ahn’Qiraj War Effort begins, Ahn’Qiraj raids open when the war effort dictates, Dungeon loot reconfiguration (Tier 0.5 Dungeon gear, Relics, drop rates and location changes)
  • Phase 6: Naxxramas, Scourge Invasion

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